dance_BHVR

dance_BHVR



30 Jan

Comment
    dance_BHVR on Steam Forums - Thread - Direct
Originally posted by Tsubaki Lake:
Originally posted by dance_BHVR: I can confirm that the new Tome opens up tomorrow (Jan. 31st)

means you can actually play it by than ? or do we need to wait another day than ?

Once it goes live tomorrow, you'll be able to access the Tome and complete the Challenges / Rift :)
Comment
    dance_BHVR on Steam Forums - Thread - Direct
I can confirm that the new Tome opens up tomorrow (Jan. 31st)
Comment
    dance_BHVR on Steam Forums - Thread - Direct
You should be able to find the Alan Wake DLC here: https://store.steampowered.com/app/2661250/Dead_by_Daylight__Alan_Wake_Chapter/
Post

Release Information
  • Update releases: January 30, 12 PM ET
  • DLC releases: January 30, 12PM ET
  • Tome 18 opens: January 31, 11AM ET
  • Note: Release times are an estimate and may vary from platform to platform.
Features Field of View Settings There is a new settings option in DbD! Players now have the ability to adjust their FOV, or field-of-view, with a slider in the Settings Menu. This allows players with a first-person-camera (Killers, with the exception of The Good Guy) to adjust their field-of-view, reducing motion-sickness and other accessibility issues. This feature is initially in the Beta Tab while we allow for thorough testing.

FOV Perk Updates
  • Shadowborn: When blinded by any means, gain a 6/8/10% Haste St...
Read more

26 Jan

Comment
    dance_BHVR on Steam Forums - Thread - Direct
As Meta mentioned, a selection of older original Chapters have been bundled into 3 DLC packs. Demise of the Faithful is now part of the Old Wounds Pack

You can read more about it (and see which Chapters were moved) here.

25 Jan

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We’re a few weeks into the new year, and that can only mean two things: 1) Most of us have broken our resolutions already, and 2) It’s time for us to recap our first PTB of the year. In this Developer Update, we’ll discuss the feedback we’ve received from the most recent Public Test Build (PTB) and the changes we’ll be making before the update goes live.


The Onryō
In this update, we aimed to restore the gameplay longtime Onryō players missed while also maintaining some of the more recent quality of life improvements. We were glad to see such a positive reaction to these changes on the PTB. However, there are a few rough edges we’d like to iron out before this update releases.

Locked-In Condemned
With your current Condemned progress becoming permanent when you were hooked, Survivors who were hooked with several stacks became a clear target for T... Read more

09 Jan

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Important Progress & save data information has been copied from the Live game to our PTB servers on Jan. 2. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

Release Schedule
  • PTB goes live: 11 AM ET
Features Field of View Settings There is a new settings option in DbD! Players now have the ability to adjust their FOV, or field-of-view, with a slider in the Settings Menu. This allows players with a first-person-camera (Killers, with the exception of The Good Guy) to adjust their field-of-view, reducing motion-sickness and other accessibility issues. This feature is initially in the Beta Tab while we allow for thorough testing.

FOV Perk Updates
  • Shadowborn: When blinded by any m...
Read more

08 Jan

Post
Happy new year! Our team is back in action, and we’ve got a doozie of a Developer Update in store for you today. In this edition, we’ll be covering everything coming to Dead by Daylight in our first major update of the year, from various Killer, Perk, and Map updates and more. We’ve been busy, so buckle up, it’s a long one.


Generators
Kicking things off (no pun intended), we have a few updates to Generators. More specifically, these changes target how Generators are damaged by the Killer and how their regression can be stopped by Survivors. The goal with this update is to bring an end to excessively long matches (3 gen scenarios in particular) and at the same time improve the Killer’s ability to damage Generators. (3 gen scenarios are those where the killer aims to defend 3 generators that are close by in particular, and does not participate in normal gam... Read more

13 Dec

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Release Schedule
  • Update Releases: 11AM ET
Content
  • Re-enabled Flashlight items and Perks Residual Manifest, Dramaturgy and Appraisal.
The Good Guy
  • Batteries Included (perk): When within 12 meters of a completed Generator, you have 5% Haste. The movement speed bonus lingers for 1/3/5 seconds after leaving the Generator's range. (Removed deactivation when all Generators are completed)
The Trickster
  • Decreased the base time between throws to 0.3 seconds (was 0.33)
  • Increased the Main Event throw rate multiplier to 66% (was 33%)
  • Increased the Main Event active duration to 6 seconds (was 5 seconds)
  • Reverted the time before Laceration starts decaying to 15 seconds (was 10 seconds)
Bug... Read more

05 Dec

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Release Schedule
  • Update releases: 11AM ET
  • The "Bone Chill" Winter event starts: Dec. 14th at 11AM ET
  • The "Bone Chill" Winter event Tome starts: Dec. 14th at 11AM ET
Features UX
  • Input icons on Killer's Power stay visible, becoming semi-transparent when that input cannot be used.
Content The Good Guy
  • There is now input protection when entering Hidey-Ho Mode (a small delay before you can exit the mode to prevent double-tapping and accidentally wasting the Power by exiting immediately).
The Trickster
  • Memento Blades Add-on: Increased the bonus throw speed from Memento Blades to 10% (was 5%).
Bug Fixes Archives
  • Fixed an issue where no audio feedback would play when interacting with a Glyph...
Read more

30 Nov

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We're looking ahead at some of the live updates the team will be working on for the next six months. As always, timelines might change, but we'll keep you updated as we progress!



Want to learn more? Watch the VOD[dbd.game].




28 Nov

Comment
    dance_BHVR on Steam Forums - Thread - Direct
The Good Guy arrives at 12 PM ET!

23 Nov

Post
For possibly the last time this year, we’re back with another Developer Update, a series of posts covering everything coming to Dead by Daylight. This time around, we have a pint-sized post focusing on all the changes being made after this past Public Test Build (PTB).


The Good Guy
We were thrilled to see Chucky receive such a warm welcoming during the PTB – he is your new friend ‘til the end, after all! First impressions seemed to be positive, so we’ll be keeping changes to the Dead by Daylight: Chucky content minimal for the full release.

First up, to ensure that Survivors have a chance to react, we have slightly increased the time it takes to Scamper under a pallet to 1.4 seconds (was 1.2 seconds). Similarly, we’ve adjusted the Killer’s movement speed after missing a Slice & Dice attack to allow the Survivor to gain more distance... Read more

08 Nov

Post

Important Progress & save data information has been copied from the Live game to our PTB servers on Oct 30. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.
Release Schedule
  • PTB goes live: 11 AM ET
Content New Killer - The Good Guy Killer Power

The Good Guy has two separate modes he can switch between; Normal Mode and Hidey-Ho Mode. Due to his short height, The Good Guy also has a fixed third-person camera positioned above and behind him, giving the player a better view of his surroundings. He is also much shorter than other Killers making him very stealthy, however he leaves fading footprints behind as he walks.

Special Ability: Hidey-Ho Mode

Press the Active Ability button to enter ... Read more

06 Nov

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[EDITED]
Release Schedule
  • Consoles: 3PM ET
  • PC: 3:30PM ET
Content Stranger Things The Stranger Things DLC is back to Dead By Daylight!

Perks
The original Stranger Things perks had their names and icons changed after Stranger Things content was no longer available in the game. Now that Stranger Things is back, the original names and icons for the perks are too (note: the functionality of these perks are NOT changing). Please note these perks are only translated in English. All other non-English languages will be updated in the next release.

Currently in Game → New (original) Title
Survivor Perks
  • Guardian → Babysitter
  • Kinship → Camaraderie
  • Renewal → Second Wind
  • Situational Awareness → Better Together
  • Self-aware → Fixated
  • Inner Healing → Inner Strength
Killer Perks... Read more

02 Nov

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The end of the year is almost upon us, but we’ve still got news to share. In this Developer Update, we’ll cover some of the new features and balance changes making their way to the game in our next update, including a new customization option, a sizeable update to an existing Killer, and gameplay passes for two Realms.



Player Cards
A new customization option has arrived! Player Cards are decorative banners and badges which appear in the top right corner of various menus. Your Player Card will also be featured in the post-match scoreboard so other players can see them as well.



Banners and badges can be mixed and matched as you please, and higher rarity ones will be more detailed with some even being animated. Like other c... Read more

26 Oct

Comment
    dance_BHVR on Steam Forums - Thread - Direct
Hi all,

We're aware of the issue with the vaults and are currently working on a fix.
Post

Release Schedule
  • Update releases: 11AM ET
Content Killer - The Skull Merchant
  • Reworked Low Power Mode Add-on:
    • Now decreases Drone Rotation speed by 100%, effectively stopping rotation.
    • No longer decreases Power cooldown by 25%.
Environment/Maps The maximum number of pallets spawned in the Shattered Square Map has been increased to 18 to prevent large areas of the map from spawning with no pallets. The quality of the loops were also updated to reduce their safety. We hope this adds better gameplay for both roles.

Note: The map is not guaranteed to generate with this many pallets and will instead prematurely stop spawning pallets if the minimum pallet requirement has been reached and there are no more valid positions far enough from other... Read more

18 Oct

Comment
    dance_BHVR on Steam Forums - Thread - Direct
Hi! We're currently looking into issues players have been experiencing with the Milestone Rewards.
Comment
    dance_BHVR on Steam Forums - Thread - Direct
Hi all,

I've passed this along to the rest of the team to investigate. Thanks!