I get that sometimes you need to take risks in game development for the greater good of the game, but even considering that, some of the changes in this update make no sense.
For example, why leave non-percentage based star powers, gadgets, and gears, all of which have been effectively nerfed by 25% thanks to the increased level gap, in this state?
I know the Brawl Stars team is working to make them all percentage based in the next updates, but is it really THAT hard to convert a number to a percent to the point of justifying leaving them in this weakened state? Of all the problems that could give developers tons of trouble to solve, crunching numbers shouldn't be one of them, especially when you consider the existence of calculators.
Speaking of the increased level gap, I only have one question about it; why? Are gadgets, gears, star powers, and the newly added hypercharge really not enough of a reason to level up your brawlers? Yes, lower levels can still...