It is indeed an issue that popped up with the latest Firmware update on the PS4. We have submitted a hotfix for Cert to Sony and we will patch this as soon as the patch passes their certification. Very sorry for the inconvenience.
It is indeed an issue that popped up with the latest Firmware update on the PS4. We have submitted a hotfix for Cert to Sony and we will patch this as soon as the patch passes their certification. Very sorry for the inconvenience.
That is really great to hear and welcome to the community :)
What a fantastic compilation. Thanks so much for sharing this :)
constrictive feedback
is this a jungle snake reference?
Would you believe me if I said yes?
(thanks I fixed that, my typing sometimes can't keep up with my brain..)
I bought this game a while back for $40 thought it would be awesome to play with my long distance friend. But every time we log into a pvp server the mobs AI appear broken 90% of the time ( don't attack on sight and stand there and let you kill them) so we kinda said no thanks and played other stuff. I keep coming back to the game thinking this will be fixed but it never is, and now new players are coming in droves for a free weekend and I really don't know if this is fixed! Like I want to download the game again and see but if I do it'll take a few hours and then I can almost guarantee I'll be let down by the unimmersive AI of the mobs as I travel as a fresh character. IDK man, I'm a huge Conan fan I wanted this game to be good but it just never worked right.
We addressed a lot of issues both with AI pathing, NPC behavior in general, performance issues and more.
Naturally, since there are many factors that can influence issues like this (such as lag and performance), we try to do whatever we can to improve on all fronts.
I think it might be worth a try at least? If anything, we get more feedback on possible improvements or issues we still need to work on.
We are working on the hotfix for this issue and will patch it asap.
In the meantime there are three possible workarounds that have worked for some players (but might not work for everyone):
Obviously I wouldn't want to comment on the "how is multiplayer" since I am obviously biased ;)
However, if you decide to look into a private server: we recently added a star rating system that should give you more information about the type of server and that quality of the private server. Hopefully that helps with a bit of piece of mind and what to expect on a specific player run server.
Also welcome, and of course we hope you enjoy your stay :)
We've been looking into this with sony. It's linked to the latest firmware update on PS4. We're working on a fix and will patch it asap.
It was definitely not our intention to cause any frustration.
Another update:
We confirmed that the issue lies in the latest firmware update with PS4 and have been working with Sony on a fix we will be patching out as soon as possible.
Very sorry for the inconvenience this is causing.
Don't stop, won't stop.
Also, thanks to everyone who is giving us continued constructive feedback, helps out with testing and sending bug reports and suggestions. We really do appreciate it. We wouldn't be able to do what we do now without our community :)
Hi everyone, we are currently investigating. Please let us know any info that you can share regarding the issue.
We contacted Sony and are waiting for input from their side.
UPDATE:
We confirmed that it's an issue with the latest PS4 Firmware update and are working on a hotfix. We will patch this ASAP.
Thanks for the report! We're already aware and it's been fixed internally.
Read moreWhat? I didn't say that at all.
A toggle would be the perfect solution. If that weren't possible, I would settle for those with admin mode activated being able to see players names in the logs.
Edit. Really. Look at your previous comment where you quote me as as saying "please allow either a toggling of player names," a sentence which ended with "or allow admins to see who has done what"
One more edit: I know I'm coming off as aggravated, and that's because the last couple of days for me have been just as aggravating as I surmise yours have been. Running a Conan server isn't a job for me- its just a passion and a hobby- but I have a bunch of people counting on me to keep the place they love to play your game open for business. I just posted here because I wanted my concerns to be heard and I'm more than certain I'm not the only one that feels this way.
I'm glad to see that something will be done and I'm very appreciative of your conversation with m...
No worries! I think you misunderstood me or I think I didn't write it well enough. We are already discussing the toggle solution as I mentioned. :)
Mentioning the poll for the private servers was probably confusing.
Read moreI emphatically disagree with the assessment that this poses an undue danger for players.
I would appreciate wholeheartedly if you would thoughtfully consider my sentiments and pass them along to any other decision-makers.
Players can decide not to play on servers with admins they don't trust, it happens all the time. But having all logs disabled without the ability to toggle them, or to let admins alone see them unavoidably and undeniably creates a situation where those paying to run servers for the love of your game are completely powerless to enforce the custom rules necessary to facilitate the viability of the content they create.
I understand fully that your first priority is in fine tuning the way that your official servers are running, but in doing so I do believe you've thrown a major wrench into the operation of your community's private server enthusiasts and have specifically invalidated over a thousand hours that my staff team have put into our ser...
Just to understand you right: You feel that adding a toggle for admins of private servers to decide if player names are off or on in the event log to everyone is not enough?
Those polls dont address my situation at all. Please read them again.
Please allow either a toggling of the chatlog player names
As I mentioned above, we are discussing a toggle such as you asked for. There might be a danger and abuse opportunity if players cannot verify what an admin claims (ie if admins could track but the same info would not be available to players). We can certainly bring it up for discussion.
I mentioned the polls in case some of the people who answered here would like to vote on what is happening on official servers.
We've already made an official statement about this:
We are looking into adding settings for private server admins to set this according to their preference. Additionally, we currently have a poll going to get some input from the community about what they would prefer for the different types of official servers.
The thread about this including the poll can be found here. Please help us by joining the discussion and the voting :)
Yes, this feature was added last last year. Here are the patch notes of said patch including the info about the mod updater :)
We've added quite a few new random spawns, as well as new elite versions of normal monster types.
This is what you are seeing here. It should make it more exciting to explore and travel the lands.
The Purge should be in its way as it seems your meter is full. As others have pointed out you will get a proper warning when they decide to attack.
Let us know if there are any issues.
The meter works. The purge doesn't
Is this comment from after the patch yesterday? Could you please elaborate what didn't work with the Purge? (besides that you might get attacked by a raging band of thralls that might refuse to put on some clothing).
Could you add what mode you play on (SP, official online, private online) and if you are using mods?