[removed]
External link →[removed]
External link →We're aware of an issue in UEFN where you may receive errors when uploading a previously working island. As a workaround, open a different island, upload it, then switch back to your previous island. We are looking into it.
External link →In Fortnite’s Discover section, islands in the Fortnite ecosystem have the opportunity to be seen by millions of Fortnite players.
Learn how Fortnite Discover works, how islands are chosen, and what's next in our blog: https://create.fortnite.com/news/how-fortnite-discover-works
External link →New visual customizations for various vehicles, new consumable item resources, and the Chug Cannon are all on tap for the **Fortnite Creative v24.40** update!
Read more at http://fn.gg/v24-40-cr
**UEFN v24.40** update brings improved messaging and alerts along with other minor updates, improvements, and fixes to the Creator Portal.
Read more at http://fn.gg/v24-40-uefn
External link →Thanks for the update about the update!
LOL. <3 I do what I can.
Hi all!
We will now be targeting May 17 for the release of v24.40.
We’ll provide another update with details about v24.40’s expected downtime as we have it.
External link →In-Game Fortnite Creator Pages are now live. Learn how to List and Unlist your Islands on your Creator Page showcasing your amazing creations. https://create.fortnite.com/news/in-game-creator-pages-coming-back-to-fortnite
External link →Send us your best team-based, combat focused games to play in the summer sun.
Submit your islands by June 9, 2023 at 4 PM ET for a chance to be featured.
External link →Creative:
Read the full patch notes at https://fn.gg/v24-30-cr
UEFN:
Read more at https://fn.gg/v24-30-uefn
External link →This week in the Fab (Alpha) library, you can find new content drops from Synty Studios, VasiliyPoryagin, and M3D. The assets in these packs are all:
Scaled to Fortnite units
https://forums.unrealengine.com/t/new-content-in-fab-alpha/926605/4
Hello, today we've released a PC-only update to the Fortnite client for Unreal Editor for Fortnite (UEFN). When you open the Epic Games Launcher after the update window, you will see that you have a download pending.
The update this week includes the following fixes:
-Fixed the “Commandlet Failed” error when building HLODs.
-Fixed an issue where projects would get stuck on “preparing” when there were a large number of modules present.
Thank you!
External link →Hi all, I hope this is helpful! Let me know if you'd like to see more of these. :)
Creating Your First Game in ‘Fortnite’ with UEFN | GDC 2023
Read more External link →Players can now earn Fortnite XP when playing your UEFN Island creations! For details: https://create.fortnite.com/news/uefn-islands-now-grant-xp
External link →Hi all :)
The Fab team dropped some new packs, check them out if you get the chance! https://forums.unrealengine.com/t/new-content-in-fab-alpha/926605/3
External link →Hi Folks! Each week, we’ll be including PC-only updates to the Fortnite client improving Unreal Editor for Fortnite (UEFN). When you open the Epic Games Launcher after the update window, you will see that you have a download pending.
The update this week includes the following fixes and changes:
-Fixed an issue with Fortnite Gallery assets disappearing after the last update. If you did not save while the assets weren’t shown or you have a backup, your island will migrate to the correct assets. You will need to save the actors again to clean up validation issues upon upload.
-‘Push Verse changes’ will now be reliable across starting/stopping the game during editing.
-Fixed a crash with Ziplines in Creative.
External link →The Bug Submission form is now LIVE. We now have a new way for you to report bugs for both the Fortnite Creative Toolset and Unreal Editor for Fortnite (UEFN). With the new bug reporting form you can submit your bugs with the option to include your logs (strongly encouraged) so we can better track down your issue. You can access this form from UEFN or via this link to the bug reporting form. If you access it through UEFN, your logs will automatically be generated for upload.
Read HERE for more information.
External link →Would you be able to identify them? 🤔
I'm on the bottom right, Mark Rein you saw (it really was him, I grabbed him to sign ;) ) Dani H (QA lead), Dom B, (Level Designer) Chris S, (Community) Bill F, (Producer) Chris G, (Engineer) Steve S, (Game Designer), DJ W. (QA), Mitch M. (Community)
A few more I'm not sure of. It's been a minute!
Honestly, I have no idea. I doubt they still work there.
Hmmmm, I may know some of those folks ;)
The form should be back, thanks for your patience!
Creative Publishing Application form is down
Should be back!