We ran into an issue rolling out the new matchmaking configuration. We rolled back to our previous matchmaking rules for now. We'll let you know when we're ready to try again!
We ran into an issue rolling out the new matchmaking configuration. We rolled back to our previous matchmaking rules for now. We'll let you know when we're ready to try again!
Probably not, Preseason is likely going to be extended. They are really focusing down on the map, mode, stability, and UI in Preseason and I'd suspect that the next major drop in content like new skins, a battlepass, and maybe (maybe) a new hero will be Season 1. Personally, I'd welcome any delays that they'd need to make completely sure they have it down before that next main marketing push for that first season.
Nailed it. We're going to stay in Pre-Season at least until we hit all of the major features we listed in our roadmap.
Mentioning u/iamgrouch in hopes a dev takes notice and adds to their list of to-dos
Thanks for the summon. This is on our list!
Link doesn't work.
We turned it off and on again.
Thanks for the report! Rest assured, this not an actual virus. This is an art file generating a false positive in virus scans. We're working with Microsoft and the Windows Defender team to resolve the issue.
That's amazing! Would you be interested in taking a commission to make one for the studio?
Thanks for the report. Sent this along to the team.
Thanks for the heads-up!
Changes:
· Implemented a matchmaking change that may result in slightly longer queue times but will result in more placement in correct regions.
Bug fixes:
· Fixed a bug that caused a team's controlled harvesters to return to neutral if all team members died.
External link →Bug fixes:
Bug fixes:
Changes:
Bug fixes:
Thanks for sharing the clip. We've passed this along to our QA team to take a look.
Hello, hunters!
We’re back with another update. Earlier this week we put out a video where we mentioned that we’re shifting our attention towards delivering bigger builds that take a bit more time to prepare. We’re working to deliver the first of those builds tomorrow, but we have one more high-priority fix to make first. If we can’t resolve it before tomorrow, we’ll keep pushing to get the build out as quickly as we can, even if it means shipping it over the weekend.
We’re focusing our efforts on the areas where we’re seeing the most unified feedback from o...
Read more External link →Read them like a book
Changes:
Changes:
Bug fixes:
Thanks for the well thought out feedback! There's a lot of great detail in here.
*takes notes*