madmole

madmole



18 May

Comment
    madmole on Forums - Thread - Direct

Right now there seems to be some unity between the three, so I can't tell which is the best. Like it's random enough you never know the best way to get the best weapon, just keep playing, looting and looking at traders, and craft when you can craft something better than what you found. The harder biomes have better loot so go to the wasteland for the best possible loot, if you dare.

Oh and I forgot to mention, but you can find the type of magazines you are after also by looting an appropriate type of crate. For example gun crates have gun magazines, pop n pills crates have medical magazines, mo power has tech mags, etc.

Comment
    madmole on Forums - Thread - Direct

Learn by looting not LBD.

Comment
    madmole on Forums - Thread - Direct

Yes. Sharp sticks magazine improves your spear skill.

Forge Ahead is back in the game too, with new art

Comment
    madmole on Forums - Thread - Direct

I don't know what that is.



Yes you move through the pipe shotgun skill pretty quickly. Each tier takes more magazines to move through.
We're removing any overlap. There is still the concept that a purple stone axe has 4 mod slots so it would arguably be better in that regard.

Comment
    madmole on Forums - Thread - Direct

Hi all!
We're very busy on Alpha 21 but I thought I would share the new crafting system and looting changes with you.
There are now tons of new skills that govern unlocking and the quality of items in the game.
A few examples of crafting skills are shotguns, pistols, cooking, armorer, medical, etc.
Perks no longer unlock recipes or govern crafting skills. Many perks are being reworked to add value where before the main value was a recipe unlock.
Books no longer unlock recipes. The ones that did unlock items are being reworked to do something else.


Crafting skill is improved by finding magazines in the game. Mailboxes, file cabinets, book shelves etc can all contain various magazines that improve your skill.
Perking into shotguns for example, increases the odds of finding shotgun magazines, shotgun parts, and shotguns in loot. This makes early specialization work, and you are no longer at the will of the...

Read more

24 Dec

Comment
    madmole on Forums - Thread - Direct

We have some new engineers coming on board in January hopefully optimizations will be robust enough for you guys to enjoy larger servers again.
In the meantime, have you tried disabling the new dynamic meshes? I imagine 50 castles being erected at the same time and viewable from miles away could cause a hit in performance.

Can you guys describe how you play the game with 50 players? Is it pvp... or coop? Is it a large building community? What is the typical use case for servers this large? How many total players and how many are online when you start seeing FPS drops?


16 Dec

Comment
    madmole on Forums - Thread - Direct

I just crouch so they don't hear me mining and I'm fine. Every once in a while you get some jerks visiting, but once you get deep enough down it's fine. I usually ignore them anyway and clear the lot of them when I come up at sunrise.


15 Dec

Comment
    madmole on Forums - Thread - Direct

You cannot allocate memory in XML so there is a limit to the stack size that is hard coded. We are not responsible for save game corruption once you start modding lol.

Comment
    madmole on Forums - Thread - Direct

That's not a bug, you are modding beyond the hard coded limit.

Comment
    madmole on Forums - Thread - Direct

Yes A21 will feature a trader stage, where players will see buckets of inventory based on their stage. This will help control progression which is key to long term fun.

The LBD guys take any scrap of information and twist it into LBD lol. LBD is not coming back, but rather a crafting skill per item not associated with the perks like now.

Thanks! I always had long hair then got a mullet, hated it and went with a crew cut/fade for 23 years. Then the barbers closed and I started getting some locks back and remembered who I am lol. No turning back now.

Comment
    madmole on Forums - Thread - Direct

Nothing is finalized, but we're talking about a crafting skill for every item in the game. Associated books and schematics might add to it when read, and probably the introduction of "technical journals" or something you find and read to add to the skill. Higher intellect might give you +2 or something instead of +1. Something we can control in loot so players don't get too powerful too soon, (No spam crafting) and skill system to where its easier to craft a blue stone axe than a blue steel axe.

We're not. It's more like learn by looting lol.

No because you can put a land claim down, place your work benches use them, then pick them back up again. Still easy to be a nomad. With vehicles and drones to carry loot around I don't see a problem taking workbenches with you everywhere and setting up quick/temp anywhere.


14 Dec

Comment
    madmole on Forums - Thread - Direct

They are OP. We'll nerf/gate them a bit more.

Comment
    madmole on Forums - Thread - Direct

That is a very good point. Still though I had no issue crafting what I needed, so I must stand that this needs more time to evaluate the need for a change. I bought a tier 4 JUST for the parts. You gotta do what you gotta do if it's important for you.

Comment
    madmole on Forums - Thread - Direct

We might have to completely rebalance weapon parts for 21 because of the new crafting system I'm working on. The system will make crafting more granular so you craft many ranges of weapons (crafting a blue pipe shotgun at skill level 25 or so, lets you craft a brown double barrel at that skill level.). Even an increase of 1 will allow you to potentially craft a little bit better weapon, so I can see players frequently re-crafting weapons in a long game to get the micro improvements as their skill goes up.

Comment
    madmole on Forums - Thread - Direct

Wires don't have any collision so using them as trip wires would not be possible.
But wiring landmines together, you want them to all explode at the same time then if one goes off they all go off?

Comment
    madmole on Forums - Thread - Direct

They still stop if you are like me, a viking commando who kills 8k mobs by midnight
But it's on him if he can't get inside his base before the zeds get there, they come running from afar. He should log out in his base.

Comment
    madmole on Forums - Thread - Direct

I love fun and lots of zombies just like anyone else, but also have the responsibility of keeping it sane and running decent

Comment
    madmole on Forums - Thread - Direct

Whaaattt??? I totally disagree, but let me preface that everyone plays different, and has different skill levels and choices that influence how a particular build can play out.
I prefer to build my own base. The time wasted plugging holes and wasting mats on a temp base, is simply that time wasted.
Upgrading blocks requires gathering materials, which in itself sets you back in terms of what technology and books you can acquire looting. There is no way it can keep up with killing XP either.


Why are you forced to sink points into workstations? You don't need workstations right away. But from the sound of it you like staying home and upgrading blocks so maybe getting out there and bashing heads in isn't appealing to you. I find workstation schematics in loot and vehicle schematics are found or purchased. I never put a single point into INT and had all I wanted on my last play through.


Clubs are WAY bett...

Read more
Comment
    madmole on Forums - Thread - Direct

Yeah I had a screamer show up and it rapidly turned into what felt like a full on horde night!

This was a great read!

Comment
    madmole on Forums - Thread - Direct

Any time you take the player out of the game they feel less attached. Replanting seeds is a good mechanic and makes players feel more invested in their crops.