I'm fascinated by how these things work (or sometimes don't) under the hood. Is it possible to discuss things like this in a community/devstream?
Dirac is treated as a currency, not a resource. It would need either custom code to convert it to a resource based system, or a recipe (Foundry item) that does the conversion player side. Either way, it requires Code support, which has longer timelines and involvement and why it is not included in this first Dev Workshop.