trichoglossusbee

trichoglossusbee



03 Feb

Comment

Originally posted by Melcorthebrave

No way around it, new roll out SUCKS. It was fun and intense and one of the few finals which you couldn’t be griefed (at least after the first 20 seconds).

Now, it’s grief or be griefed and it’s boring.

Because a few random people out of thousands get “dizzy” they ruin it for the rest of the player base?

How about this? I get dizzy from watching spinners on Whirlygig. I get dizzy from the rollers in knight fever. I get dizzy from the spinny things in hoopsie daisy. Nerf them for me please because I get dizzy.

Absolutely ridiculous. My second favorite final now ruined because of a tiny percentage of people.

This post and the comment you're replying to has nothing to do with this, it's odd that you've made your own post and you're also finding my comment on an unrelated thread to reply to.

It's really clear in my post history, on our other channels, how we feel about this change and the fact we'll keep an eye on the competitiveness of the final. Nothing is going to change that for the near future.


02 Feb

Comment

Originally posted by IHadACatOnce

Ok then how about colorblind options..?

High prio as heck to us, small changes over time more lilkely than big overhauls. Need to regroup back with the team on it and see where we can start working things in to help.

Comment

Originally posted by rYue

thanks for the quick reply!

This has been disabled since 😊

Comment

Originally posted by Joelallen3

Thank you :) I've had it happen on Egg Siege, Pegwin Pursuit and Egg Scramble so far. Happens about 20 seconds into the game-ish. Hope you win some crowns later!

Thank you for the further details, super helpful! And I am also holding out hope for a win today. I have a good feeling :D

Comment

Originally posted by Joelallen3

This is happening to me too in games like Pegwin Persuit, it's very strange.... u/trichoglossusbee

Thanks, will take a look at this - also have a 2 hour session of the game tonight and will also keep an eye out for this my side so the team can take a further look. I wonder if it's localised only to certain levels at the moment.

Comment

Originally posted by Anty_2003

Epic. Also you might want to know that I jumped right as I hit the snowball so it’s probably got something to do with that, idk I’m no game developer

That's really helpful, yes! Thank you haha.

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I've sent this on to the team to look at, we do not want you being sent to the moon upon snowball impacts.

Comment

Originally posted by Llama-Drama14

Wall guys is completely unplayable, you can't climb ledges at all anymore

We have since disabled this variation due to that!

Comment

Originally posted by thalandor46

Stitch-Up appeared in my store again. Coincidence, or should I be terrified? Only tomorrow will tell...

Came into my store yesterday, left as it should today. 😅

Comment

We have now added Dr Fall into the regular store, and removed the bugged variation of Wall Guys with ledges unable to be grabbed!

Comment

Originally posted by [deleted]

[deleted]

Changes like the latter would be fantastic and general customisation like that is definitely something we'd love to look at, but until then, making changes to accommodate is also great.

I explained accessibility as a direct reply to:

The point is that player was 1 out of 10,000+ players. For every 1 player that gets motion sickness from Roll Off, there’s likely 10 more that were fine.

Comment

Originally posted by [deleted]

[deleted]

The aim of accessibility in all industries is to try and make your product, building, game, et al more accessible to as many people as possible - regardless of how small the cohort you are trying to accommodate to is. I support that wholeheartedly and encourage most people to do the same if they have the ability and influence.

That aside, we didn't conduct the work based on that thread, but it was the most recent example. I don't think this ruins the final.

Comment

Originally posted by rYue

/u/trichoglossusbee I 've noticed it's not possible to grab on to ledges in Wall Guys when the wall has a flipper (Slingus Flingus) on top of it . Is this a known issue?

Yep, this is now known after the release, alongside the walls no longer coming down in some variations.

Comment

Originally posted by [deleted]

[deleted]

I'm quite surprised to see that there isn't a general understanding of how important it is to not make players feel unwell, or sick.

We're working in general on accessibility over the next year, as games should. We don't want to cut players out because a mechanic in the game makes them feel sick when we can make a small change to be more inclusive.

There is a big difference between that and people just moaning. There was, in fact, a big thread on here just four days ago about how this was impacting a player and they were trying everything they could to not feel unwell. We don't want that; nobody should.

Comment

Originally posted by browser558

I played a perfect match round where a penguin was spawned in. What is the point of the penguin?

Honestly we've chucked pegwins into random levels because we love them. There's no real objective. They're just there, existing.

Comment

Originally posted by MarMar46

Still, i just think that making it slower gives time for grabbers to grief people more instead of focusing on the wheel. Making it fast to me is like "the point" to get good at the final, to overcome the dizzyness.

We'll definitely keep an eye to make sure this final is still competitive, but for now, the benefits of this change outweigh the negatives.

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Originally posted by MarMar46

Isnt that "the point"?

At no point do we want players to actually feel unwell, no.

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Originally posted by Actingdamicky

Roll off speed has been slowed down is this intentional?

Intended! And good to flag here. This final was causing some players to feel unwell/vertigo, and we really don't want that to happen!

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Please note that Ice Climb is referring to Freezy Peak! Hoping to get that updated in the notes when we can.

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Originally posted by MarMar46

Why is royal fumble now can be chosen with more than 6 people? Its now an Rng fest if its 7-9 players

We're looking into this at the moment.

It shouldn't be happening our side, but I have seen a report of it here. I'm trying to catch it myself in-game, but would hugely appreciate it if someone could capture a screenshot or similar for me next time it happens so I can help the team!