trichoglossusbee

trichoglossusbee



22 Jan

Comment

Originally posted by PeteryChavez

Thank you!!

I agree. This Spectator mode issue is the most serious to me as well, i noticed it as soon as i loaded the game in the first day of Season 3, it's specially annoying because i love the colorful mood of Fall Guys 😔

I really hope all of these issues will be gone very very soon, i understand that many of them are not that bad for some people, but together they impact the overall game experience for the worse.

EDIT: You deserved my Hugz award!

Oh thank you so much for the hugz😊!

Comment

Originally posted by PeteryChavez

Nice 🙂

But could you please also share if the issues introduced by the Season 3 update will be fixed? I've been trying to help and inform the team about these problems but i never get any feedback. Meanwhile many other players are experiencing them...

  • Darker and fuzzier image during Spectator mode (hard not to notice this one). This effect also happens during the round intros and when the player is respawning ;

  • Shadows of many elements of the map disappearing during the round intros ;

  • "Qualified!" screen showing different numbers of qualified players after the end of a round (most of the times the "Qualified!" number, with the green background, changes in a split of second) ;

  • Frozen camera on some round intros, mainly on Dizzy Heights ;

  • Flickering clouds on some Perfect Match rounds ;

  • The episode stats screen, after the celebration screen when you get a Win, doesn't have confett...

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We'll go through these as a team next week, some we are actively already working n such as the Spectator mode issue, but I'll check what's on the roadmap and where things could be added for future. Certainly for me, the spectator mode is the highest prio though!

Comment

Originally posted by SootGremlin-

Welcome to the community! You'll probably get your first win before I do lol

A WILD ABBIE APPEARED!!! The rarest spot!!

And welcome /u/Aprilpuppydog :D

Comment

Originally posted by Alexthegreat47

Ah, I see. That’s rather disappointing.

Yeah, I understand why because the eyes are really emotive and it's sad to not see that. The good news is though, it's 100000% something we want in the future (transparency in general on skins), and I imagine when we get to that, we'll retroactively add it to costumes :)

Comment

Originally posted by azzafsar

I haven’t received my slushie yet, how do I go about getting it?

Hey! Have you gone to the amazon gaming site to claim it? It's kinda unclear but you have to head there and redeem.

https://gaming.amazon.com/loot/fallguys

Should be a little 'claim' about our slushie. If you've already done that, and STILL don't have it, let me know!

Comment

Originally posted by Alexthegreat47

Sorry, I just misunderstood what exactly it‘ll be changed to. Will it be something more general like “ends mid-February”? Or will it be removed entirely?

While I have you, I’d like to ask about an issue I’ve noticed with the Doom Slayer costume (the same issue is present with the Aim Lab costume). Right now, the visor is just a texture rather than an actual visor with transparency. Because of that, custom faceplates and eye animations from emotes are not visible. This somewhat comes off as laziness and/or shortsightedness from the costume’s designer. Is there any chance you’ll considering fixing this?

I believe we're looking at the timer having an approximation at the start, with that clearly indicated (approx X days), then when the date is locked in, it will change to show the new date without the approximation part on it, but its still being tested!

For transparency in skins, that's actually something our Art Director responded to yesterday on Discord as well. No plans to fix it right now as its as intended for the time being; rendering and loading transparency is extremely costly. I'll send you over his full explanation when I start work in a few hours. It wasn't a mistake.

Comment

Originally posted by TheWezzalt

Can you fix the physics in this game before all that? I feel that should be priority.

Fixes and content are created in tandem. It is not either/or.

Comment

Originally posted by PeteryChavez

Totally agree. That should be the main concern for the team, however each "update" brings new issues and bugs and doesn't fix almost anything from the old ones.

I already posted a list of the most recent and the old issues (some even present since the game released, most of them basically not too resource/time-consuming to fix), i tried to contact the devs and the Community Managers here, i even replied to some of their posts... but i never got any feedback.

It seems the top priority for the team is creating new nicknames, player banners and some events and exclusive skins for streamers.

Skins are done by other teams. Fixes and content are created in tandem. It is not either/or.

We won't and can't reply to every post we see and get tagged in, though I try my best.

Comment

Originally posted by Alexthegreat47

I mean, if you’ll never be able to let the timer accurately reflect how many days are left in the season, what’s the point of the timer existing at all?

That's why it's being changed.


21 Jan

Comment

Originally posted by Zwaj

Lol oh shit I didn’t even realize this was the official account nor did I realize the subreddit had an official account. Let me be clear that I love this game and I think you guys have done an amazing job for the most part in season 3. I love almost every now round you added. I still think this addition to jump showdown in terrible though

P.S thanks for enjoying the game.

Comment

Originally posted by Zwaj

Lol oh shit I didn’t even realize this was the official account nor did I realize the subreddit had an official account. Let me be clear that I love this game and I think you guys have done an amazing job for the most part in season 3. I love almost every now round you added. I still think this addition to jump showdown in terrible though

Let's see!!!!! I'm quite excited for it. For me, I believe you honestly can change, and time, and adjust. The fan won't wipe you off the platform completely, but you do have to watch yourself. And of course, it won't spawn every time, so that's good if you don't fancy it.

Comment

Originally posted by Zwaj

This genuinely might be the worst decision I’ve ever seen the devs make. You’re just removing the skill that goes along with Jump Showdown. You’re telling me I have to avoid falling out platforms, spinning beams, and now a fan circling the area all while there’s 10-15 players running around like chickens with there heads cut off? We don’t want more variability and randomness in final rounds, we want skill. I want to either be happy that I won a show or at least be able to tip my cap to someone who outplayed me in the finals instead of becoming angry by dying to something random.

Ah, you've now edited and expanded your comment from the original comment that you made.

See how it plays, though. I'd hazard this isn't really random, you can see the fan and try to adjust and time accordingly. In many ways, it's just another obstacle, but, let's see what happens.

Comment

Originally posted by Zwaj

This genuinely might be the worst decision I’ve ever seen the devs make. You’re just removing the skill that goes along with Jump Showdown. You’re telling me I have to avoid falling out platforms, spinning beams, and now a fan circling the area all while there’s 10-15 players running around like chickens with there heads cut off? We don’t want more variability and randomness in final rounds, we want skill. I want to either be happy that I won a show or at least be able to tip my cap to someone who outplayed me in the finals instead of becoming angry by dying to something random.

It's really weird to see people type them when I'm like right here

Comment

Originally posted by SmartTitan666

May I ask if the physics and latency are getting a fix now or will it be with season 4 or later?

It's really hard to say at this stage - it can get complicated, and we're in testing phases with it. It's not that we don't want it fixed immediately or anything (it's extremely high priority and top-of-mind for the team) but testing an implementing takes time. One change can knock-on into loads of things. The physics issues are also quite a few different issues together, so it's possible we may solve a few and still be working on the rest. Hopefully we can give a robust update on that soon :)

Comment

Originally posted by 440k

Because I'm a shameless Fall Guys addict - are you able to tease anything else? Maybe the number of variations being added?

Not tonight unfortunately! But you'll defo hear that soon :D

Comment

We haven't released the date for 3.5 just yet, but here's one of dem variations.

There will be many.

Fun shall be had.

Can't wait to share more + the date with you all :D

Comment

Originally posted by SirPixelord

I think they meant 3 days because normally 30 days is the midpoint of the season.

Oooooooh that makes sense! I thought it was just a typo. I will add that to my post for clarity anyhow.

Comment

1) OOF :(

2) Here's a really good post from Joe that explains the physics issues we're currently investigating: https://www.reddit.com/r/FallGuysGame/comments/kscw99/when_is_mediatonic_ever_gonna_fix_the_physics/gifh143?utm_source=share&utm_medium=web2x&context=3

Looks to me like it's a knock on from: Other characters lag corrections being received as 'impacts' and causing you to ragdoll/ push your character unfairly.

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