This is why I've never finished a zachtronics game :(
They are great though
This is why I've never finished a zachtronics game :(
They are great though
I would guess their system that automatically posts patch notes on Steam is set to always put it in the category 'small update'.
Maybe they should consider manually changing it for this one :)
That system is my hands, in this case :D I'm just used to selecting "small update", I didn't even think about it. They used to not require a "type".
Yeeeah, we probably will eventually, but it's a problem. "alpha" meaning "full version, not demo" is an assumption that's sprinkled around our codebase all over the place. Changing it will break a lot of things, and the moment we do our big release is not when we want that to deal with that. It should have been called "full" or "main" from the start, but hindsight is 20/20.
Amazing. This is what modding was meant to be. <3
I have the same headset it’s pretty good and that’s a really cool stand for sure!
Me too :p One at the office and one at home
Related very cool video: https://www.youtube.com/watch?v=kPRA0W1kECg
That makes a ton of sense now.
My GPU somehow was mixing elements of windows and linux together across reboots. It has since been resolved but it made for extremely interesting results.
That is weird though, I would expect the GPU to lose power some time during the reboot, which would clear vram. I guess not :p
Not a bug with the game itself*
My Laptop has a bizarre dual GPU architecture whereby a single proprietary NVIDIA driver controls both a high end and integrated card, picking whichever one to use whenever appropriate. The manufacturer made sure this works absolutely fine in Windows, but in Linux things are a wee bit unstable.
This particular error occurred when putting the system to rest mode with factorio running in the background. It’s pretty interesting to look at nonetheless, and still technically playable. The map view and inventory screen are still completely normal.
Related issues are actually present on pretty much all nvidia gpus on linux, not just optimus laptops. I reported a similar issue to nvidia: https://forums.developer.nvidia.com/t/glgeneratemipmap-corruption-after-hibernate/63962/4
Basically, with the nvidia proprietary drivers on linux, if you do anything unusual, the contents of memory are undefined. It sucks.
Is there going to be a way to play the "new old campaign" in Multiplayer?
I wanted to get my friends into the game and I thought it could've been a splendid way to do so!
Can't wait for the maps in either case! <3
Nope, sorry.
A heads up in case you weren't aware, the following are probably the two most popular ZFS automatic snapshot management tools that can also send:
https://github.com/jimsalterjrs/sanoid
https://github.com/yboetz/pyznap
The developers of these are active over at r/DataHoarder/ and r/zfs/ in case you have any questions.
I actually have my own that I wrote for personal use: https://gitlab.com/wheybags/zfs_scripts
However, we will probably just be using rsync for backups, since we still intend to use a pair QNAP nases as a backup targets, since we've got the hardware already. It's not ideal, but at least it's just for backups. And if one of them fails, we can still read the drives using the other one.