V Rising

V Rising Dev Tracker




25 Oct

Post


Hello, Vampires!

We took a moment away from cranking the terrible engines of undeath for the upcoming 1.0 patch to address some important issues, as well as a few minor cosmetic changes to the main menu to reflect social updates and added support for reporting issues.

This hotfix, set to be released shortly, contains the following changes:

  • Fixed a bug that allowed players with their FPS reduced below 1 to be able to phase through castle doors in some specific locations.
  • Fixed an issue that allowed Frog form to leap through castle ceilings from specific elevations.
  • While a castle is under siege, coffins no longer provide healing. This also prevents vampires from healing max health while in combat. This helps address an exploitative tactic used during castle defenses in PvP sieges.
    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post


Greetings, Vampires!

Another Halloween season descends, and with it, the delightful dread of our limited-time seasonal DLC! Let your walls crawl with cobwebs by the firelight of your grinning jack-o-lanterns. Wallpaper, carpets, a standing mirror, and more return after a year-long absence that many of our Vampires have longed to possess… and now you can once more!

The ... Read more

28 Sep

Post



Greetings Vampires!

It’s been a little while, and we’ve missed you.

While sheltering from the sun's relentless rays, we've been immersed in the arcane art of game development. Today, we're pulling back the curtain to reveal the intricate web we've been weaving for V Rising's nefarious future. As always, it's time to find your most lavish silken throne, command your minions to uncork that age-old blood wine cask, and dive deep into the mysterious depths of Stunlock Studio's crypt.


Foundations for Flourishing Futures
If you’re familiar with earlier entries of our Dev Updates[blog.stunlock.com], you’re... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Sep

Post


Hello, Vampires!

We’re slipping out of the crypts to undo a little chaos and squash a couple of annoying bugs. Pay no mind to the vermin as we sweep them up, and continue enjoying your undead days a little bit more pest-free than the days before.


This hotfix, set to be launched shortly, contains the following changes:

  • Fixed a bug where Sword Shockwave ability could cause a vampire to go up to the second floor of a castle.
  • Fixed a bug where a vampire that was dead could be downed again, causing the vampire to be downed when respawning and suffering the death effects twice.
  • Fixed a bug where it was possible to use servants to fully repair equipable items.
  • Added a setting to dedicated servers to hide their public IP address: HideIPAddress. When it is set to tr...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Jun

Post
After much demand, we've made our swag internationally available!
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Jun

Post


Greetings, creatures of the night!

Below we’ve outlined a few changes coming to Vardoran with some general fixes, optimizations, and a few console commands that may be useful for server administrators and photographers alike!

This hotfix, set to be launched shortly, contains the following changes:

General Fixes
The “FAQ” and “Bug Report” buttons got worn down due to your diligent bug reporting, so we updated them with new and shiny buttons.

  • Banners hanging from pillars are now correctly updating their colors when using the dye wheel.
  • Fixed an issue where blood hunger did not always activate/deactivate correctly.
  • Fixed an issue where items dropped on castle stairs could end up floating at the wrong height.
  • Fixed an issue where official servers would some...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jun

Post


Greetings, Vampires.

As you may be aware, it’s been a busy time for us in the dark crypts at Stunlock Studios! Unfortunately, here in Sweden, the sun never sets this time of year. Fortunately, that’s given us a very good reason to stay inside and focus on working out all the bugs that have been plaguing us over the past month!



Live reenactment.

Soon we’ll return to our usual tricks, cauldrons bubbling and coffins rattling as we craft new and wonderful horrors for you to explore. Before that, though, we thought it would be nice to check in with our favorite swarm of deadly undead.


Thank you all!
Our most heartfelt thanks to each and every one of you who has returned for Update #1! We were plea... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Jun

Post


Hello, Vampires!

This is a patch to revert a change from the last hotfix that caused more trouble than it solved.

This hotfix, set to be launched shortly, contains the following changes:

  • Reverted a fix that prevented some AoE casts from being able to hit through floors. We will be implementing a more robust fix for this in the future.

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Jun

Post


Hello, thirsty Vampires!

We’re here to quench that thirst for bug blood by slaughtering some particularly annoying ones! This will be our last major round of bug fixing before we turn our attention to focusing on working our magic on the next big update, but keep on sending those reports in, as we’ll certainly still be taking time to address critical bug fixes as they crop up.

PLEASE BE AWARE. Servers that have not updated to the new patch will be incompatible with new client versions, so if you update your game and your private server has not also updated, you will not be able to play on that server until it does. If you wish to play on a server that has not yet been updated, you can revert your settings to the old patch version with the following method.

To revert your client to the previous patch:
  1. Right-clic...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Jun

Post


Greetings, Vampires of Vardoran!

We're back with another round of bug bashing! Our focus remains on the most reported bugs on our report board, as well as a plethora of others. If a specific bug fix you've been anticipating isn't included in this update, rest assured! Certain fixes demand a higher degree of scrutiny and exhaustive testing before deployment, and we're working diligently on the remaining ones.

Our impending hotfix, set to be launched soon, contains the following improvements:

Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.