Greetings vikings!
It’s been another month and it’s time for another look into how the development of Valheim is going!
In case you missed it, we released quite a large patch last week, which contained a lot of bug fixing and improvements. It also added a new hexagonal door, which a lot of you had been asking for ever since first encountering the dvergr in the Mistlands! We were also able to start adding some accessibility features, such as a setting for disabling flashing lights, and the option to toggle the Hugin hints. It’s just the tip of the iceberg when it comes to accessibility, and we hope to event... Read more
It’s been another month and it’s time for another look into how the development of Valheim is going!
In case you missed it, we released quite a large patch last week, which contained a lot of bug fixing and improvements. It also added a new hexagonal door, which a lot of you had been asking for ever since first encountering the dvergr in the Mistlands! We were also able to start adding some accessibility features, such as a setting for disabling flashing lights, and the option to toggle the Hugin hints. It’s just the tip of the iceberg when it comes to accessibility, and we hope to event... Read more