Valorant

Valorant Dev Tracker




08 Jun

Comment

Originally posted by Jazzicots

If you don't mind sharing, what makes the rework more complex than expected?

Basically the technical backend of Gekko's dizzy doesn't use the traditional flashbang overlays which are easily filtered out by the observer setting and require a specific art setup that would require reauthoring both the flash application functionality and the art assets themselves, which would already be a super tight/painful timeline for the champs patch. We always want to keep the champs patch light on ability functionality changes anyways to avoid bug risks and painful cross-timezone overtime if something were to break and we only find out about it overnight.

I'm not an engineer so I can't get more detailed than that without potentially spreading misinformation.


07 Jun

Comment

Yup we've added this to our backlog to get fixed at some point. It is a larger scope rework to do than you'd expect unfortunately.


04 Jun

Comment

Originally posted by DruffilaX

Riot_Preeti, a Person of culture

I like to think I pick good skins for myself

Comment

Honestly I cannot pick between those three. I rotate between literally those three these days (occasionally with Oni and Champions 2023 as well).

Comment

Favorite - Spectrum

Least - GUN


03 Jun


02 Jun


01 Jun