Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




29 Oct

Heroes,

Welcome to Patch 1.2.2 - update #41 - for Vermintide 2. Introducing Geheimnisnacht.

Geheimnisnacht is the most ill-omened night of the year, and it is marked as an important date in the Old World’s Calendar. The veil between the living and the dead is especially thin on this night, and the Winds of Magic grow stronger. Only the strong and brave dare venture out after the sun sets.

To celebrate, the sun has suitably set across Helmgart and all the maps will be illuminated by Mannslieb and Morrslieb alone, plunging once bright locales in to dimly lit landscapes of despair.

We'll have a limited time event quest on offer which rewards a new portrait frame, as well as opening up the once off-limits trophy room in Taal's Horn Keep for heroes to showcase their progressi... Read more

25 Oct

We have just put out the first batch of fixes and tweaks for the Big Balance Beta.

Please provide your feedback in our forums and social channels, else feel free to use our private feedback form[docs.google.com] if you prefer to fire and forget your thoughts!

Fixes:
  • Fixed crash when hitting enemies with the torch on Blightreaper
  • Removed the buff icon from Natural Bond
  • Fix for elf 2h sword having 250% extra crit chance on push attacks. Now 25% extra as intended.
  • Heat Sink now functions on Drakefire Gun and Flamestorm Staff non-charged attacks

Tweaks:
  • Reduced the temp health gained from the stagger talents (noted below), should now be more in...
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23 Oct



Welcome to this Balance Beta.

We're constantly working on improving the game, for both new and veteran Vermintide players. This beta adresses some of the larger issues with balance, aiming to lift some of the underperforming weapons and careers, while tuning down some of the more overpowered ones.
Our previous betas have run for around a week before we've put them live - but for this balance beta, we're going to keep it going, and updating it, until we feel we have a good, solid balance for the game.

We're trying a new format for patch notes with weapon changes. Rather than going as detailed as before, and since there are so many changes in this beta, you will find that patch notes for weapons aren't as detailed - but will give more of a general description of the changes.

To access the 4GB beta patch:
    ...
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16 Oct


Heroes!
Welcome to version 1.2.1, release #40. In this release, we're making changes to crafting, adding a new type of crafting material - Bright Dust, adding a new feature with the Social Wheel, changes to how the game handles speed running. And many more tweaks and bug fixes.

The Social Wheel
  • A new feature - the Social Wheel.
    • The default keybind of holding down 'T' will open a popup menu for social interactions. Things like "Help!", and "Patrol!" will be printed in the chat, translated for all players.
    • Also, holding down 'T' over an item that can be picked up, such as Tomes, Grimoires, and Potions, will command bots to pick up the item. Bots can also be ordered to discard Grimoires by looking at the bot and holding down 'T'.
    We t...
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12 Oct

We have just rolled out the second hotfix for the 1.2.1 BETA for Vermintide 2:

Hotfix #2 - 12/10/2018
  • Made the Social Wheel easier to mod by moving out category selection to separate settings file.
  • Added an extra check for the Conflict Director when it's deciding to spawn enemies to challenge speed runners. It will now wait to spawn extra enemies if the player has allies that are awaiting respawn in front of that player. This is to avoid punishing players that go for revives by outrunning enemies.
  • Fixed Missing 2nd grim and 3rd tome on Convocation of Decay.
  • Fixed a crash that could occur if a a body part of a precision target enemy was removed by another player before connecting with the swing.
  • Fixed an uncommon Social Wheel crash that could occur if the pickup unit got removed the frame before you try to give a pickup order.
  • Fixed drakegun and flamestorm staff not being ab...
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