War Thunder

War Thunder Dev Tracker




31 Jul

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Work to preserve fair play in War Thunder is carried out in several directions, amongst which is the fight against the automatization of gameplay. Such combatants stand out for their passive behavior and simply low efficiency. They let the whole team down.

Banned accounts
In July 2023, we blocked 215 accounts that were found to be in violation of the rules 3.2.3 of EULA, namely in the automation of the gameplay (using bots) and cheat software. For full transparency we are publishing the full list[docs.google.com] of these users.
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    /u/ on Steam - Thread - Direct
Něco nedůležitého: Detaily této události naleznete na stránce s oznámením zde.
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Greetings, fighters! We continue to work on making our game better in all aspects, and today we’d like to present a new article type: In Detail. It will include both player suggestions and our ideas that we’d like to elaborate upon and discuss with you.

Let’s discuss in detail markers in air events
We’d like to disable ground vehicle markers for pilots of fighters and interceptor helicopters during air events in Ground arcade battles. The markers will remain for strike aircraft, bombers, and helicopters with air-to-ground rockets and ATGMs.

Air events are a rather old mechanic that was adapted to new vehicle ranks by including more and more modern aircraft. But with more powerful payloads, more advanced fighters with front-mounted cannons appeared in the sky. Such aircraft were intended to escort or destroy strike aircraft (depending which side t... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Jul



Welcome to the 78th War Thunder Steam Screenshot Competition!
The screenshots you shared with us last week of your allied vehicles were very nice! This week we would like to focus on vehicles operated by the axis nations. The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 78th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen78. You have time until 04.08.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


Terms:
  • Your screenshot must include a player vehicle from one of the following axis countri...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Jul

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From July 28th (12 GMT) until July 31st (12 GMT)

The destroyers “Stroyny” and “Neustrashimy” from the Soviet blue water research tree are available for purchase for Golden Eagles.

The main calibre of the “Stroyny” is the four 130mm B-13 cannons with three types of shells, effective against different types of enemies. The 76mm auxiliary calibre is also quite powerful for its class and six 37mm anti-aircraft guns will ward off any enemy aircraft and boats.


“Neustrashimy” on other hand has only two main calibre turrets but wait! ±180 degrees of traverse, an impressive fire rate and e... Read more
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  • An error that caused the game to freeze when opening the contacts window if the player had over 1000 friends has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Jul



  • An error that caused lack of fragment damage to parts of helicopters/aircraft when fragmentation munitions with a calibre of 20 mm or higher exploded inside the fuselage and wings has been fixed. This error caused damage to be lower after we implemented the realistic fragment spread mechanic since the fragments could pass from inside a target to outside via fuselage and wings without dealing damage. Now the fragments spread correctly and deal the same damage as before the implementation of the realistic spread.
  • For aircraft missiles with a laser seeker or a semi-automatic guidance system (SACLOS) during third person play, a visualisation of missile launch window has been added to clearly display guidance zones that are available for launch.
  • For AGM-12С, AGM-12B, AA-20, AS-20, AS-30 missiles, the smoke trail has bee...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Jul



The Warbond shop for the “Armour Breaking Ambusher” Battle Pass season will be open from 26th of July until 25th of October.

We’d like to present an assortment of goods that will be available for Warbonds that you will earn in the Battle Pass! As usual, we have decals, decorations, camouflages, a new stylish pinup, and six premium vehicles!

Pay special attention to the French B1 ter tank — this steel monster boasts impressive armour for its rank, making it able to hold off almost any attack or lead the offensive against enemy positions.

The Warbond shop is available to players that have vehicles of rank III and up and is part of the Battle Pass. You can purchase items with the special ‘Warbond’ currency that can be obtained by unlocking Battle Pass levels...
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Hello everyone,

We are continuing to tell you about the improvements that we are implementing based on the Roadmap we released in June. In this news, we’ll be talking about the changes that will allow Battle Pass tasks to be completed in Simulator Battles (SB).

This planned Roadmap change was originally scheduled to be released in the Autumn 2023 Major Update, however with the release of the new Battle Pass season 12 that has arrived today, the 26th of July, we’ll be bringing this long-awaited change forward to today instead, ahead of schedule.

You will be able to complete the same battle tasks and challenges in Tank SB as in AB or RB. In Air SB there will be a few exceptions: due to mission specifics and availability of the lobby system, some tasks and challenges, such as participation in a certain number of missions or tasks aimed at destro... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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  • Added Battle tasks for Tank and Aviation Simulation Battles.
  • Added a limitation on the duration of the Prandtl effect, as well as the interval between launches of this effect.
Ground Vehicles
  • Object 120 — the incorrect display of the material of the wooden ‘splasher’ has been fixed (report[community.gaijin.net]).
  • VFM5 — armouring of the lower frontal area has been fixed (increased from 6.35 mm to 38.1 mm). Earlier, due to the erroneous value, the tank might receive damage while being shot from a 12 mm machine gun (...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Jul

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  • Compensation for automatic vehicle repairs and automatic ammo refills after battles have been added for premium account owners. To receive compensation for repairs and ammo, you need to check the “Automatically repair all vehicles after the battle” and “Automatically purchase spent ammunition after the battle” boxes in the research window before the battle. Compensation of your expenses is calculated based on how much you’ve earned during the session excluding penalties for destroying allies (they are not compensated). Compensation of expenses is added to the list of rewards when the battle ends and is displayed in the battle statistics screen and in personal messages that contain battle results.
  • Payments for repairs of vehicles destroyed by your allies have been disabled. In modes where there are no repairs but pair respawns ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

We continue to implement improvements listed in our War Thunder Changes Roadmap. This time, a multitude of various changes awaits you: improvement to premium accounts, free repairs when destroyed by friendly fire, a more detailed rewards log after the battle, free backups for premium vehicles, mission points for helping teammates and improved mechanics of duplicate fire control mode. Let’s break them down!

Improving Premium Accounts Now all owners of a premium account will receive an “insurance”: when losing SL as a result of the battle, you will be compensated for automatic vehicle repairs and automatic ammo refill after the battle. To receive compensation for repairs and ammo, you need to check the “Automatically repair all vehicles after the battle” and “Automatically purchase spent ammunition after the battle” boxes before the battle. Compensation of your expe... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.