We'd appreciate if you could try running your clan recruitment process again, in today's hotfix we addressed some issues resulting from old/invalid requests to join
We'd appreciate if you could try running your clan recruitment process again, in today's hotfix we addressed some issues resulting from old/invalid requests to join
Plague Star Changes & Fixes:
NSW Abyss of Dagath: Hotfix #8
Plague Star Changes & Fixes:
PSN Abyss of Dagath: Hotfix #8
Plague Star Changes & Fixes:
Abyss of Dagath: Hotfix 34.0.8
Plague Star Changes & Fixes:
Hello dizzy_987! Were you actively participating in the Toxin mixer stage?
On 2023-11-06 at 2:34 PM, [DE]Taylor said:UPDATE: Prime Time #369 has been postponed to next week. We will re-run the 5x Universal Syndicate Medallion Twitch Drop next week. Thanks, Tenno!
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Apologies Tenno, but we have postponed our Prime Time stream til next week. We'll be re-running this weeks' drop for those who missed it.
NOTE: Our Community Drops are unaffected by this rescheduling.
Zariman absolutely nailed it. Gameplay, atmosphere, lore were all as good as you could ask for really . 2/3 of the new modes were legit great, and the exterm and mobile defense weren't bad at all. The syndicate has the best version of rep gain yet, via the pinions that encourage you to explore the fantastic tileset. And between the arcanes, incarnons, and even the bounty rewards, it's highly worth the grind.
But it's ultimately that elevator that gets folks angry at Zariman around here. And understandably so, it's never quite worked well and has likely hurt more than it's ever helped. Here's hoping they can find a better solution for Whispers since that's looking like a very similar system!
Hiho!
We actually changed the instant Extraction for Hosts in Update 34. When a Host uses the button now, they instead start a 60 second timer.
If you still experience issues, please let me know and send your logs to support. Logs are extremely useful for cases like this.
Here's how to get logs: ...
Read moreYou'll have to be more specific as to why you think it's not working? We've tested a few Braton builds, and critical damage always goes up (a lot) with Prelude of Might. The only thing of note we found is that it takes a few seconds to regain the multiplier if you're using Argon Scope to dynamically change your Critical Chance during the mission? But it seems unlikely that you'd be trying to use these together
12 hours ago, (PSN)TNDA_Vice said:I don't know if this is uniquely a playstation thing or the fact I'm using a gas electricity build but whenever I use these things together the game has a massive dip and one time it kicked me out. Perhaps Kullervos 3rd ability and the proboscis are causing too many numbers or particle effects? Not sure. I don't have a screenshot unfortunately, sorry.
Hi TNDA_Vice, thanks for bringing this to our attention! We've had some trouble reproducing this on our end, so we were wondering if you might have some info to help us narrow this down. For example, do you notice these performance issues while fighting a specific enemy? Which missions are you playing when you experience this? Are you playing with other players? Does this happen while playing solo?
Any additional information you can provide would be greatly appreciated. Thanks!
5 minutes ago, (XBOX)Spidey UK said:I tried to do 4 runs of the advanced on Xbox, and the final stage is bugged and the infestation % stays on 0
We're working on a fix for this right now.
Hello!
We have rebalanced the Plague Star Standing earned per stage for all three modes to address players starting and aborting Stage 1 after completing it. It's clear that the event is not meant to be played this way, and it also has a knockoff effect on those who public matchmake and end up in a squad with someone doing that strategy. Fundamentally, it comes down to this strategy being unhealthy for the game, and we feel must be timely addressed. We also recognize that each Stage differs in its "time cost" and have changed the values respectively.
The new Standing per stage is as follows:
Plague Star - Standard
Stage 1 - 50
Stage 2 - 300
Stage 3 - 100
Stage 4 - 575
Total Operational Supply Standing: 1,025 (was 1,000)
Plague Star - Advanced
Stage 1 - 200
Stage 2 - 1000
Stage 3 - 300
Stage 4 - 1700
...
1 hour ago, Liakritz said:I can't even attempt the different levels cause of the clan downgrade material cost bug making me need like 30k plastid to even make the infested catalyst blueprint in dojo.
We have a fix for research costs being in the negative (after changing Clan tier) coming in the next hotfix! It'll reset the research costs to the intended values for your Clan tier and if you contributed while it was in the negative those resources/Credits will be refunded into the vault.
On 2023-10-18 at 10:43 AM, [DE]Taylor said:Known Issues (Either Investigating or Pending Hotfix):
- NEW: Clans who had raised/lowered their Clan tier before Hotfix 34.0.7 having tech research costs in the negative.
- NEW: Reports of enemies not spawning in Stage 4 of Plague Star (investigating)
Known Issues Requiring Code Changes:
- NEW: Motion Blur setting on the Nintendo Switch is not staying toggled on.
- NEW: Operator Void Blast being possible due to Auto Melee
Quoting new known issues for vis.
12 minutes ago, daln37 said:ive already crafted the items, its still not letting me enter the missions
Hello daln37! You do not own any Infested Catalysts, you will need to purchase the Infested Catalyst blueprint from the Biolab in your Dojo and craft it.
15 minutes ago, Stafelund said:Got the bug where infested don't spawn as well at the last stage of the bounty. This time though, the host left causing a host migration.
6 minutes ago, Koalachan said:2/6 last phase bugged at 0% Mobs never come out of the pods. This was Steel Path. We had the host leave to force migrate and even that didn't help or it bugged again.
We're investigating for a fix now!
7 minutes ago, NCD2004 said:Eidolon Phylaxis dont show up as gear items. They only appear as ressources and cant be used in the plague star bounty due to that.
We changed how the items are used. You now only need them in your Inventory instead of manually equipping in your Gear wheel:
20 hours ago, [DE]Danielle said:Most notably, Plague Star no longer requires you to mix the Toxin during the Mission itself, meaning you are no longer required to manually contribute Infested Catalyst and Eidolon Phylaxis from your Gear Wheel. These items will now be automatically applied to the mission upon beginning the Advanced and Steel Path Bounties.
9 minutes ago, X-Ling-Rodrigo92X said:I play on PC and this happened to me both solo and when I was with a team, the infested simply don't leave the capsules
We've got a repro and are working towards a fix for scenarios where Infested don't spawn as intended.
Hello Schwarz_Ryu! It was never 5000 standing, it was 3000 standing (plus an extra 50 standing if you completed the bonus objective of keeping the drone above 80% health on Stage 3).
The standing was actually slightly increased, 3050 (3237) for advanced and 3650 (3875) for Steel Path.