I've had a small hobby project that I've been working on now and then over the last few weeks. I was trying to improve part of the engine that has largely been unchanged for 15 years and some people thought I was crazy for even caring about it. Lucky for me they put up with my obsessions around here and the results of my work is coming soon to a build near you.
TLDR: the FPS counter in game is now more accurate and if you use the Max Framerate setting instead of Vertical Sync you may notice a smoother experience when you're running fast enough to hit the cap.
Let me start by explaining why I even care about this, and to do that I need to tell you about my craptop. My play time is split between my high-end PC and super low-end laptops that don't even have a discrete graphics processors. I've been living in this dual universe for about 5 years now and has been extremely helpful for testing graphics scaling options and has motivated plenty of optimizations...
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