Hi, everyone!
As the time goes by, old solution are being changed and replaced by new one. While it’s a normal process for any game, such changes might often bring changes to game modification methods as well.
In this topic I’d like to post a solution, that’ll allow to work with “Compass” element and its part in the current game state.
There are, in fact two solutions.
First is a partial work with the battle_layout.xml file an editing the compass.unbound file
It’s suitable for quick deployment, but has several take offs (issues with scaling, no versatility in display resolution, extra files baggage) Besides, during the game client optimization some files are simply being removed.
Second solution is working with Unbound 2
The solution itself follows these steps:
- Create Mod_compass.unbound file
Add following code to it:
For comparison – the original code in com...
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