World of Warships

World of Warships Dev Tracker




05 Oct

Post
    Ahskance on Forums - Thread - Direct

Our Anniversary Event had two riddles <3

The Easy Riddle "DECIPHERINGISFUN" was found quickly and shared by players~

The Hard Riddle was discovered and posted about earlier today on Reddit!

Congratulations to Reddit user M4tz3 and anyone they worked with in determining the answer!

Post
    Ahskance on Forums - Thread - Direct

Hello Commanders! This is an excerpt from our Update Article: https://worldofwarships.com/en/news/game-updates/update-0119-submarines/


"During Update 0.11.9, standard Operations will only be selectable for players in Divisions. With the release of Update 0.11.10, Operations of the Week will be replaced with Random Operations."

Comment
    Ahskance on Forums - Thread - Direct

Blacklist provide an Auto-Block function so that you won't see chat or hear pings for another player. It also prevent Port messages.

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If you experience an issue with a player that you feel is abnormal or rule-breaking, please create a Customer Support Ticket and report the problem with a Replay or Port Screenshots provided.

Comment
    Ahskance on Forums - Thread - Direct

Sadly, as the Anniversary has come to a close, the final reward will stay buried beneathe the waves~

Comment
    Ahskance on Forums - Thread - Direct

I don't have any knowledge on Modstation issues, sadly. Please reach out to Customer Support.

Post

Continue lendo para saber todos os detalhes sobre submarinos no Acesso Antecipado e também como comandar e combater o novo tipo de embarcação! Leia no portal

Post

¡Sigan leyendo para conocer todos los detalles sobre los submarinos con Acceso Anticipado, así cómo los consejos para dirigir y contrarrestar al nuevo tipo de embarcación! Leer en el portal

Post

Read on to learn all the details about submarines in Early Access, as well as how to both helm and counter the new ship type! Read it on the portal

Comment
    Ahskance on Forums - Thread - Direct

Halloween has Operations associated with it. The Operation of the Week format is returned for this patch so that Halloween Ops as well as Operation Wolfpack can be highlighted. The Random Operation format should return in 0.11.10!


04 Oct

Comment
    Ahskance on Forums - Thread - Direct

I already have a full time job~ I check the Forums compulsively outside of work hours (and days) as well, so I'm pretty booked up. If I go back to WotLK I'd end up hard grinding to do Hard-Mode Ulduar when it was released, which... would likely be an unhealthy amount of effort.

I still remember all the phases of Yogg'Saron and how I used to voice coach other teams through the cloud phase without being in the group. I knew the timings.

Comment
    Ahskance on Forums - Thread - Direct

I played the heck out of Vanilla years ago. It was great, until you'd done everything. Then it was just leveling alts and standing around in cities trying to figure out if there was anything to do.

Not gonna lie, I'm tempted with the return of WotLK, but the "been there done that" has prevented me from pulling the trigger. I used to raid/grind for raiding about 80 hours a week.

Comment
    Ahskance on Forums - Thread - Direct

In a CV you need to do non-zero damage with your planes. This can be as little as a single rocket strike early in the match and then all the spotting assistance you could ever hope to provide.

Comment
    Ahskance on Forums - Thread - Direct

Variety is required for longevity. We have an asymmetric game which has 4 official Ship Types and will soon have a 5th. The amount of variety in interactions goes up rather dramatically with the addition of a new "class" in an asymmetric game.

Asymmetric games are extremely hard to dial in due to their asymmetric nature. You'll notice that we have a strong reliance on data and actual performance metrics because theory is simply not capable of forecasting all the possibilities of a 12 v 12 matchup which has hundreds of different ship options (in all the different assorted variations you could experience across said 12 v 12 team creation). Our data has allowed us to determine that submarines function in our game's ecosystem and are ready to be added to our game formally. As a result, they are being added to our game officially in 0.11.9.

The largest community concerns are around interactions. Not seeing a sub, being unable to shoot/damage a sub (d...

Read more
Comment
    Ahskance on Forums - Thread - Direct

It is worth considering that 0.11.9 is a Halloween Update. It's normal for dress to associate with Update content which does involve skulls and spooky stuff.

Whether the dressing choice was related to Halloween or personal preference, please keep this conversation civil. You are discussing a real person who did real work, so I ask that you be considerate.

Comment
    Ahskance on Forums - Thread - Direct

Events like these are done by a Data Pull. Clicking the button to Opt-In means you're included in the search criteria.

This event would pull data on how many types and uses of Expendable Camo occurred within [date range]. After the amounts are tallied, tickets are assigned, a raffle is done, and winners are awarded~

Comment
    Ahskance on Forums - Thread - Direct

The Unsporting Conduct flag occurs when you deal 0 damage with Planes across the entire match. You need to land at least some damage on an enemy ship with your planes to avoid it.

Comment
    Ahskance on Forums - Thread - Direct

It's been brought up internally as a concern, but there is no ETA on API Updates. There are a host of issues which turn interaction with the API into a large affair, unfortunately.

Comment
    Ahskance on Forums - Thread - Direct

In terms of positives over Halland, she has:

Stronger Salvo-Weight

Size of hits taken has a psychological impact, even if DPM is similar.


+1knt in Speed


+7% Fire Resistance (57%)


1,100 more HP


.7km longer Range


Better Torpedo DPM

10 sec faster Reload on standard Torps


Alternative Torps that deal >50% more damage


9 Flak Base (instead of 6)

If using an AA Build, this allows up to 12 Flak. This saturates the middle area and spills out to the sides from only a single ship's contribution.


Additional Long/Mid Range Continuous Damage.