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You're thinking of the Slot 2 module which reduces the Def AA cooldown and increases its duration.
AA Guns Mod 1 reduces the cooldown period of Priority Sector. Natively it's 10 seconds Action Time and 10 seconds Cooldown Time on a Cruiser:
Equipping the upgrade in Slot 3 reduces the Preparation/Cooldown Time by 20%, which means you can use Priority Sector again 2 seconds earlier than otherwise. This can be helpful depending on how quickly the second strike comes back in at you, but I'm not sure how often that 2 seconds plays a significant role.
I know you've written about this topic in the past, but I do disagree with you about Aux Armaments Mod 1. Doubling the health pool of the AA Mounts is not something that should be dismissed. Kremlin was nerfed a long time ago by halfing her AA mount health which was seen as a meme, but resulted in a battleship that really does get routinely stripped of AA over the course of a fight.
As for Cruisers or other ships which are more compact, explosion radius effects all the mounts in the area of the explosion, which includes broken mounts. The damage is split evenly so shells hitting a tight cluster of modules can be more resilient than expected even when some of the modules were previously destroyed as they bleed damage away from the modules which are still good.
I can certainly agree with AA Guns Mod 1 being an awkward choice. Shaving off a few seconds before being able to Priority Sector again isn't often something that yields sig...
Read moreYou're welcome to look through my varied Ranked Seasons. Inevitabily there will be matches that get crazy and result in desperate circumstances. I thought I might be able to find something in a few minutes and was rewarded by finding a match where I'd run dry in a desperate situation.
AA Mechanics and Plane Reserves have not changed much since Update 0.8.7 outside of the Commander Rework which altered the available skill options for AA and Fighters. More up to date videos would be more up-to-date, but the underlying system is still the same. This is a pain point in the community as folks want to the AA system change. We have announced two closed tests regarding AA mechanics over the past several months, but we don't have any updates to provide other than we are continuing to work on this area of interactions.
This isn't one of the ships you listed, but I don't often play any of those ships so I don't have replays to provide. Hakuryu however can absolutely be deplaned even though she is considered among the strongest Tier 10 CVs (if not the strongest). The last while of the match is grinding was little there is left, which wasn't a lot.
How often does this happen? It really depends on the CV and the match itself. Sometimes an area of the map has collapsed in a way that requires intervention even though it incurs heavy losses. You do what you have to do.
I don't really know how to answer this question because I can't recall a time where that was ever something that concerned me. It may have happened once or twice over the course of thousands of games, but I couldn't relay a specific example off the top of my head. As a CV player, the only ship I can recall feeling a notable reduction in AA from over the course of a game was a Kremlin as her AA was nerf'd long ago to make it very destructible (I believe the mount health was reduced by 50%).
From one of the OP's replies:
Both of the image files show a map with incorrect boundaries.
This is the minimap from loading up your Replay just now:
Notice that the top of the crescent island is slightly cut off by the map border. The map is larger than the battle area, but the boundaries are set to define the battlespace for the Operation.
Your picture shows a different map size relative to the actual operation boundary:
Notice how the Crescent Island is fully within the boundary and there is more space above it than should be normally allowed.
My guess is that you have some form of mod which affects the minimap. The mod may work correctly on all the other maps as the boundaries are set correctly, but it would seem that this map is not correctly set for the mod and you are seeing wrong information because of it.
As with most issues, when you are experiencing something abnormal please consider disabling all your mods first to see if the problem continues.
Threa...
Read moreUpdate 12.3 is brimming with unique rewards for King of the Sea XV tournament viewers! Read it on the portal
A Atualização 12.3 está cheia até a borda de recompensas especiais para os espectadores do torneio King of the Sea XV! Leia no portal
¡La Actualización 12.3 está repleta de recompensas únicas para los espectadores del torneo King of the Sea XV! Leer en el portal
Earn BP Points, advance through the progress bar, move to new levels, and receive rewards! Read it on the portal