Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




15 Sep

Comment

Originally posted by DefectiveSp00n

I hate to ask this here, but is there a fix coming for enemies being untargetable during turn based combat because they haven't entered combat yet? This was a big problem in Drezden for me.

At some point, but probably not in the nearest patch.

Comment

Originally posted by cbsa82

Thank you. Here is hoping it comes with no further bugs

It's all Deskari's fault!

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Originally posted by Twokindsofpeople

Any chance you'll fix the Abyssal conspiracy bug as well in this hotfix? I just finished the fight and when I leave I'm suspended in space on the corner of the map.

Abyssal conspiracy

Not in the hotfix. Maybe in the next patch, but it seems to be a rare bug, so no guarantee.

Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.3c - 14 September 2021
Known issues
  • In chapter 5 don’t skip the scene of getting a Mythic level, it may break the game;
  • Re-training your character will break late-game Mythic Paths, such as Legend, Gold Dragon, Swarm-that-Walks, a secret path;
  • Sometimes opening a UI that pauses the game, such as level up screen, may pause the game even after. Workaround: Open and close the inventory if it happens;
  • Characters on a secret mythic path, who have already taken mythic ranks in it, won't be able to get mythic feats or abilities from previous mythic ranks of that mythic path.

Quests
  • Deep-Rooted Derangement could break if you skipped the cut-scene which started it - fixed;
  • Fixed the infinite XP gain in the dialogue with Thaberdine;
  • The second dialogue with Nulkineth could start more than once - fixed;
    ...
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Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.2g/1.0.2f - 10 September 2021
  • Difficulty settings were resetting to default after the 1.0.2e patch - fixed;
  • It was possible to loot the same corpses multiple times - fixed;
  • In the crusade mode, the Necromancy effect only spawned the undead units if there were none in your army - fixed.
Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.2e/1.0.2b - 10 September 2021
Crusaders!
We’ve prepared a new patch for the Windows version - 1.0.2e! The list of patch notes is rather long, so here’s what the majority of you’ve been asking about:
  • The red defence banner issue has been fixed;
  • Auto-casting issue has been fixed too;
  • The problem with vendors not buying your loot has been fixed as well;
  • Archers no longer change their target for no reason at all;
  • Some achievements got fixed;
  • We also fixed a number of items;
  • Some mythic quests didn’t progress - and now they do;
  • The issue with Intel GPU has also been fixed (read below)
We’ve also uploaded a patch for Mac, and we apologize for the delay. Mac version has been updated to 1.0.2b, and the difference is that it includes the fixes from previous and this Windows patch, but doesn’t inclu... Read more
Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.1c - 6 September 2021
This patch is for the Windows version, Mac version is coming soon!
Beware of possible spoilers below!

Quests
  • Spoiler: fixed the logic in the first dialogue with the Herald of Iomedae while following the Angel Mythic Path
  • Spoiler: a battle in Greybor’s quest in chapter 5 didn’t start - fixed
  • Dry Crossroads - couldn’t exit the area - fixed
  • Couldn’t speak about the shield during Sosiel’s quest if you refused to recruit Regill - fixed
  • Battered Spirit could be interrupted by a dialogue between Sosiel and Regill - fixed
  • The fight with Hepzamirah couldn't be finished - fixed


Areas
  • Weather effects slowed down, when they shouldn't have - fixed
  • Fixed the lighting in Pulura’s Fall and Heart of Mystery.
  • The Next-Door Theater’s location in...
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Comment
    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.0.0u - 4 September 2021
On Mac: right-click mouse button didn't work in the inventory - fixed.
On Mac: trails (dotted lines) didn't show in turn-based mode - fixed.
Comment

Hey guys! We're keeping an eye on this and are already doing some minor optimizations here and there. While it may take some time to get to this properly, we will definitely look into it once things are a bit less on fire in terms of bugs.

Regardless, whenever you suffer from a visible FPS loss, PLEASE leave a bug report via ALT+B. It will help us identify the problematic spots. This especially concerns the people who started to experience lagspikes after the last patch.

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We're aware of this and currently preparing a hotfix. Should be deployed within a few hours from now.

Comment

Originally posted by Viktri1

I'm trickster and it broke I guess. Not because of quests or anything, the game just kind of stops working - you can't level up, feats that are selected aren't actually working, can't save, etc.

It's hard to say without checking them directly whether they are a result of respec or not. Please report all those as bugs using ALT+B.

Usually we are able to retroactively repair the saves, so perhaps just wait until it's fixed and continue. Meanwhile you can start a new playthrough in another build/mythic etc.

Sorry for the inconvenience.

Comment

Originally posted by Accomplished_Ad_2321

Crossing fingers the respec can also be fixed. Right now not only is dragon form not giving any attributes, but the respec gets stuck at level 3 mythic and can't progress, so we can't even spec into natural weapons/claws. Essentially the only thing working for me are the immunities and resistances. I'm really struggling on Core and I wouldn't if I had the dragon form stats and proper spec.

Already fixed in the internal build, so definitely coming in the next patch.

Comment

Originally posted by Viktri1

I hope they tell us how to know whether our save has the potential for corruption. I didn't go down either path but I'm playing a bronzeman playthrough so just 1 save, 1 auto, 1 quick save, and no save scumming

You're at a high risk if you played demon or lich and respecced after Drezen prior to yesterday's patch. For the rest risk is minor.

Comment

Originally posted by Viktri1

Just to clarify: so the fix has already been implemented?

I have a character in act 3 (just ended at 2) and if I respec him, my game breaks. He's trickster path.

Does this mean my save is corrupt? I'm just trying to change his race, not his abilities or class.

I actually reported a bunch of bugs related to it - my game stopped being able to save, the exact same feats could be taken over and over again because the game wasn't recognising the feat on the class page, text was not showing up on screen, only in the combat log, etc.

It was implemented, yes, but if you respecced after siege of Drezen and saved, there's a chance your game is irrepairably broken, unfortunately.

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Originally posted by IGAldaris

oO

WELL. I'm going Azata, so fingers crossed, but if I actually have to go back to Act II I will be upset. I had planned on a second play through, but not before finishing my first...

With a solid chance Azata should be fine.

Comment

Originally posted by Viktri1

Does this mean that, if our save works after the patch, it'll keep working?

Saves will work as they did before. It's only a message that while the fix has arrived, there is a chance it will not be able to repair your game if it was too broken already. Hence we recommend to start a new game if you are in the risk zone. Mostly demon and lich mythics could get their game irreversibly broken.

New playthroughs started after patch should not have the problem.

Comment

Originally posted by Accomplished_Ad_2321

Sorry to hijack this, but have you guys looked into the player attributes getting bugged on the Gold Dragon mythic path when you switch gear and also getting attribute penalties that cannot be healed/restored?

Working on it, hopefully getting into the next patch.