7 Days To Die

7 Days To Die Dev Tracker




14 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
LCB and Bedrolls only stop POI spawns. They do not block other spawns.

12 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Cor.: Glad I dont use Console for my online gaming.

Thats bunk what theyre doing.
They've been doing it for decades already. I remember when PS Plus started it was only $20 a year, and you could always get it on sale for half off.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Cor.: $11 a month?

huh?
Yep. You need Game Pass Core. Or any other level of Game Pass.

For Playstaion you need to subscribe to PS Plus. which is a minimum of $10 a month, or a bit cheaper by getting a year for $80.

It is just another method the Console makers use to scrape more money from the player base after the initial hardware purchase.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Stevanator: there are free games that come with crossplay across all platforms, at this point 7 days to die should be a free game because it doesnt look like its going anywhere
The free ones are mostly games that only have online MP, and are not single-player. Large MMO's for the most part.
The majority of games that are single-player with optional co-op require the additional subscription.

TFP could apply to be excluded from this, but they will usually have to offer Sony/MS other concessions to get it approved. Even then, it is extremely rare for them to make an exclusion for it.
Comment
    Crater Creator on Steam Forums - Thread - Direct
This thread was started in 2018 and is no longer current. Please check the age of a thread before replying, as per the rule against necroposting. You can start a new thread and, if you like, make references to an old thread there.

10 Dec

Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Crown:
Originally posted by Brevan: If you're trying to pick up workstations that you placed, then they need to be in the area of your landclaim block.
Wait is this a thing? 1k hours and ... what?! :steamfacepalm:

They need to be emptied and then you hold e until a radial menu appears and one option is to pick them up.
Comment
    Roland on Steam Forums - Thread - Direct
I’m pretty sure I press e to retrieve arrows and pick up rocks as well as anything someone drops out of their inventory. I’m at work so I can’t check but I think it’s e.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Kiritito: I've been playing this game on PC for years. I despise consoles. I just ask myself the question: why is so much damage caused by pointless updates that no one needs? Why should we play together with consoles now? They should let themselves put together a network and leave us PC gamers in peace!!!

I have two nephews who have the game on console. I look forward to being able to play together with them for the first time. This capability is awesome for anyone who has friends or family on different platforms and have been wanting to co-op this game.

I’d say that’s one good reason even if it doesn’t apply to you personally.
Comment
    Shurenai on Steam Forums - Thread - Direct
Steam shows two numbers.
The Download Size
and
The Application Size; As in, the total size of files modified/changed.

The way steam does things, is it downloads the patches, and then it makes a duplicate of all affected files, applies the patches, verifies them, and then replaces the original.

Thing is, Depending on the game you could have a 2mb download that applies to 100gb of files, because it changes 0.1mb in 20 different 5gb databases/glorified zip files (Files that are separate but shipped together as a single file for compression or other reasons)
Comment
    SylenThunder on Steam Forums - Thread - Direct
V1.2 b27 EXP
Hey Survivors!

Quick update to the Experimental again.
Here's what changed since b25:

V 1.2 b27 Changelog:

Changed:

  • Re-enabled Game Version display in server browser for console clients

Fixed:
  • Fixed XML typo preventing DualSense trigger effect from being identified to be used for zooming with a 2x scope
  • HUD markers flickering positions
  • Prevent the server password window from automatically displaying the platform's virtual keyboard on open, blocking users from reading the dialog on some platforms
  • Mods that allow selling to non-trader vendors no longer generate NREs due to a trader entity not being present
  • Added fallback particle removals for bleeding and shock particles in status check player buff
  • Fixed excessive amount of animals spawned
  • Prevent...
Read more

09 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
Sounds like you are running in windowed mode.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by CatPerson: What is the reasoning for this? Atmosphere? Performance?

....I can appreciated an atmosphere type of reason (some players might like that) but not my thing. Seems like every version reduces light-distance or view distance on something.
....hopefully it's not hard-coded so I can change it back.

It's a rebalance for those who will be turning their brightness down below 50%. If you keep your brightness high and like the current level of light at night then the change won't matter to you at all since you don't even need a head lamp with default brightness.

But they fixed the game to be darker for those who want to turn their brightness down. There's no need to mod anything back to the way it was, just don't turn down your brightness settings below 50%.

Same with the range on the moon brightness. For people who keep the default brightness it won't m... Read more

08 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
This thread has run its course, and had the expected outcome. Please avoid trolling people.

Locking the thread
Comment
    Roland on Steam Forums - Thread - Direct
What's weirder? The fact that TFP has acted consistently over the past decade or that people keep posting a decade later to point out the obvious like it's news?

TFP has always been willing to delay updates until they decide they are ready. That will never change. Just today one of the devs (Shawn) posted this:

Keep in mind that every date we give about pretty much anything is subject to change. Unlike many game companies we do not throw releases out the door just to hit dates, nor do we death march employees to hit dates, although many employees put in a lot of overtime out of duty to the company and/or our customers. It is done when we feel it is done.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Jaxom: That's really funny - did you forget?
Provide an option to preserve the version so current games can be continued indefinitely as players are expecting the game to be.
Thanks."

Nope. Didn't forget. Answered with step by step instructions.

Without all the BS of your post:
1) Beta will be gone in the next update.

Untrue. There are still versions from 8 years ago fully intact in the beta list. You are 100% wrong on this. Version 1.1 will not disappear after the next update. Period.
2) Steam WILL NOT allow play without update.

Untrue. You can right click on the game in queue ... Read more
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Zero:
Originally posted by classified:
i have all the connan exilies dlcs....
i have all the borderlands games with all DLCS...
i have assians creed valaha with all dlcs.
and orgins with dlcs..
i can keep going... lmao. if i like a game that much... ill just buy the dlc for more content... because i know ill get around to doing it.. someday..
It's not more/new content in this case, though. They removed 99% of the customization with the last update and...
Read more
Comment
    Roland on Steam Forums - Thread - Direct
Bonus!

4) If you come home from work and you see your game already queued to be updated and you can't press play because it wants to update right click on the game (instead of clicking update) and select properties and then betas and then 1.1 stable from the list.

5) If you come home from work and you see your game already queued to be updated and you panic and hit update and it updates to 1.2, simply right click on the game in your library, select properties, betas, and 1.1 stable from the list and it will revert to the version you are wanting.

Read the last paragraph of your OP again. I think you forgot you wrote it. This is exactly what you were asking for and I think I have covered every possible contingency and I hope it helps others who read this if it turns out you're just having some trollish fun on the forums today.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Jaxom: THEN TELL me when Steam says there's an update and I CANNOT PRESS PLAY because it says UPDATE first - now tell me how to NOT update so I can keep a pre-existing game intact. HUH?

I think you are trolling at this point but since it is good information for any reader there are three possibilities:

1) Right click on your game in your library today and select Properties and then Betas. Select 1.1 stable from the dropdown menu. Your game will never update past 1.1 until you change the version yourself.

2) Right click on your game in your library today and select Properties and then Updates. Select Update on launch. Now your game will only update when you launch it. If you don't want i... Read more
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Jaxom:
Originally posted by JimmyIowa: Since they are still in the process of adding and changing content, they will probably recommend updating for some time now. Probably through mid 2025 at least.

NAH! The point is a "Starting A New Game" should NOT be required when update is released past v1.0. EVER.
The update SHOULD be compatible. But devs deny that.

Your point of view is flawed. Your standards would necessarily prevent many of the types ... Read more