some feedback and questions on whether mechanics as they currently are are by design?
stealth AI detection is still awful (as per the main game) and you're spotted from miles away yet can get inches away from behind or swim very close and are not detected? Has stealth AI detection been looked into and adjusted for these challenges?
on the Calleva Outpost Raven challenge, if i have been detected yet put everyone to sleep that's close i cannot open a loot chest as it says "get out of conflict first'? which how can i be if everyone is asleep? frustrating
where these challenges tested how we the players are actually playing them as the difficulty scale seems utterly insanely too high. Super hard to get a silver, let alone golds. Gets to a point its utterly frustrating and not fun at all. I get its meant to be a challenge and encourage you to come back over and over but it feels its gone way too far on the difficulty scales.
@Ubi-Borealis @Ubi-Mark @Ubi-Woofer