Original Post — Direct link

Once again the original thread that listed a bug was closed without resolution, with multiple people stating that they had the bug, and with the support team acknowledging that the dev team was aware of the issue.

Still the thread was closed without addressing the issue. It’s still a bug. It didn’t just stop existing because you ignored it.

Hunwald not only will barely follow Eivor, but he teleports 100m away randomly, always further from the objective, and his location information is not saved even when you manually save with his position near Eivor, he just randomly spawns dozens of meters away.

This isn’t complicated, just teleport him to Eivor after their distance grows too far and a time limit passes. This is how dozens of games spanning decades has solved this very common issue, so I don’t understand why a massive AAA studio in 2022, two full years after the bug was made known, has repeatedly failed so miserably at addressing it.

Of course you won’t fix it, I know you won’t fix it, you know you won’t fix it, the entire community knows you won’t fix it, I’ll just continue to struggle through the last Ubisoft game I’m probably going to play for at least several years, working my way around the game breaking bugs to salvage this bloated experience that is marred at every turn.

Anyone else played Spider-Man?

over 1 year ago - Ubi-Greybeard - Direct link

Hey @deathtoubsoft !

Sorry to hear you're encountering issues with "Homecoming" in Lincolnshire.

You're not describing the issue you're experiencing, however, so it's hard for us to determine what's happening. Hunwald teleporting away has not been reported yet, so this would be a new issue. Could you please provide us a short video of the issue? What can happen, and is supposed to, as it's an escort quest, is that he will stop following if you run too far from him or if you climb (he's not as skilled as Eivor). So you need to follow the road and use social stealth (drunks are great for that) to lure the guards away.

Any previously reported issues with the quest have already been resolved, but we'll be happy to look at any new issues and report them accordingly to be fixed.

Let us know once you have more specific information, so we can help you out.