Selecting any of the new sliders changes difficulty level to custom, when changing the difficulty "Hard" (Berserkr) or "Drengr" (Very Hard), the new slider reset such as parry timing and enemy scaling etc.
The main problem I have is that no matter what setting I select enemies die within 1 strike or sometimes 2 (if I am lucky). Its like no matter what setting I select the game is super easy.
However, when setting difficulty. It will show areas on the map that they have increased in recommend level but are still no where near my current level. So "Hard" (Bersekr) setting, areas are not showing on the map that they are matching my current level some areas are 80 levels below others are 100+ levels below even when the enemy scaling is set to match my current level.
The game is total broken until this if fixed, I have noticed a few other posts with people reporting similar things but I wanted to post so Ubi can see many have this problem. Any news or date this will be fixed yet? Turned it off until its fixed...
Also has anyone got any temporary fixes which may allow me to play whilst waiting for an update?
Thanks all.