Original Post — Direct link

After update 1.1.1 I found a new bug where NPCs in cutscenes lip sync will turn off and on. Sometimes NPC will move their mouths as they are talking, but all of a sudden a character's mouth will shut as they are talking. A second later when the cutscene turns away and then back again the character's mouth starts moving again. This seems to happen throughout the story now and it does seem to affect Evior at the moment. Just other characters that you talk to in the story or mysteries quest you find in the world.

Platform: Xbox Series X

almost 4 years ago - Ubi-Borealis - Direct link

Hello all!

I'd like to reach out to you all with an update. This issue should be resolved following the deployment of TU 1.1.2 today, as shared by Dom on Twitter (thanks for sharing that @Yesin069)!

Thank you all for your patience as the team investigated this further. There should be no more telepathic conversations taking place 🔮 If you do encounter any issues with the lip sync following this update, then please don't hesitate to update this thread so we can take a closer look.

Thanks all! 😊