Hey there.
My Anno 1800 keeps crashing to desktop when i run either dx11 or dx12 benchmark. I have'nt bothered to try how the game itself works since even benchmarks malfunction.
"NOTICE] rdgc::CGameClient::Run: Developer build - for internal use only! [Build: 2021-12-13 11:49:41] Anno7 UPlayGoldmaster Win64 Release-Static v13.0.1064331.32136 eoy21"
"ERROR] rdsdk::CLogger::TraceLastError: Failed to open file maindata/de_de0.rda failed with error 2: The system cannot find the file specified."
etc...
Anyone else having these issues? Is there any fix? I've already triple checked all of my drivers. And for lols i completely reinstalled my computer with fresh windows and problem still persists.
I stress tested my build enough to determine that this can't be hardware problem.
I examined some of those logs and noticed that there's lots of error about missing data and stuff. For laughs i installed every language pack for the game to see if that works.
Apparently it "worked" somehow. I ran benchmarks again with dx11 ja dx12. It still crashed on desktop, though this time there is no way to do error report. I examined new error messages from log and they've changed. The lines indicating .de .fr stuff has gone. But there's lots of "missing object" and stuff.
So i make a bold statement and suggest that for some reason benchmarks think that you have to have all the dlc:s and stuff installed to even run, even those dlc:s you haven't bought!
this has not been issue before the latest "dlc" and "patch".
And again edit!
Tested some more. I bought remaining DLC:s and ran benchmarks again. Sad to say the problem still persist and by purchasing those packs i only received some decorative fluff for my cities.
I've done all i could now. It's up to ubisoft now to do something.