Hi there,
so I have discovered a bug that kind of completely breaks my game, since my influence policy does not work anymore: In the Department of Culture, the "10 Influence per Zoo-Module" policy does completely lock the influence gained through these modules.
When unequipped, the modules consume Influence perfectly normal, but it is impossible to gain more influence. Buying/building ships, settling on islands or every other activity that consumes or brings influence works normally (as far as I know). Furthermore, when deleting some modules with the policy equipped, the influence also stays the same. The issue is portrayed in this clip as well:
As it is showed in the clip, replacing the building does not work and it does not matter whether the building is the Palace or on another island.
Here is what I have tried so far:
1.All the steps shown in the video, didn't work.
2.Trying another savegame, same problem there, with the latest 2 DLCs missing here, didn't work
3.reinstalling and verifiying the game(-files), didn't work
I am in possession of Season pass one, two and three, which means that I am using all DLCs except the cosmetic ones.
System specs:
Ryzen 7 5800x
Radeon 6900xt
32GB Ram
Game installed on SSD