Anno 1800

Anno 1800 Dev Tracker




27 May

Comment

Originally posted by HealthyAmphibian

Having to pay $15 to unbreak a game is pretty messed up.

edit it doesn't really matter if it took a bunch of work to fix, it's basic decency/good business to unbreak the products your customers paid for.

It's less of a case of "unbreaking the game", and rather "11 years after this game came out, software has changed and 64-bit operating systems are now normal, so we can take advantage of that".

I don't believe that it is standard practice to spend months of work updating and improving games that came out 11, 14, 18 and 22 years ago, to be honest.

Comment

Originally posted by Wardinary

I assume they've made no changes to the gameplay itself. I would have liked to have seen some small QoL upgrades from later games that would make a huge impact on these games. Things like the ability to drag to build multiple houses/field, and the possibility to copy layouts.

There are some changes like that, like multi-placement of buildings in 1404 for example. We will have a blog detailing all the changes made to each game in the coming weeks.

Comment

Originally posted by b0ssb4ch

Hello /u/Com_Raven thank you for the awesome news.

I'm a bit confused about the new Anno 1404 version being available on Steam. There is already an Anno 1404/Dawn of Discovery game on Steam right now so does that mean the current owner of this game will get a free update to x64 version or will there be a new entry?

If it is the later, I cant find the store page so I can wish list the game. Would you mind sending me the link. Big thanks.

The new version will be available on Steam from launch on June 25 onwards. Hope that clears it up :)

Comment

Originally posted by b0ssb4ch

Are we allowed to buy individual updated version from the collection? I'm only interested in Anno 1404 and 1701

Yes!

Comment

Originally posted by CrazedChihuahua

Does writing "an Uplay" indicate that it's pronounced oo-play and not you-play, and that I've been saying it wrong for years? Real question!

That is an excellent question! I guess sometimes old habits are ahrd to shake :p


26 May

Comment

Originally posted by Avalyah

Are there perhaps any performance optimisations done, especially in 1404? It used to get much slower late game and I don't know whether it was just because of the memory leak or if there also were other issues.

The porting to 64-bit should in general improve the performance, yes.

Comment

Originally posted by 01Sszecret

Any plans to bring this to GOG, seeing as the regular versions of these are already available on the store?

No, as the multiplayer is handled via Uplay, and needs an Uplay account.

Comment

Originally posted by Wywulf

will the game owners gonna get free update ? im so confused

edit : i just saw comment on website, guess we not and not even a discount ^^

There is no upgrade available, no.

Comment

Originally posted by M4deman

Any details on this now? :)

Not yet, but we will have a separate blog post for each of the four games over the coming weeks to look at them in detail.

Don't get me wrong- it was very important for us to preserve the original gameplay, so don't expect any huge changes. Think items like multi-screen support, or building multi-placement.

Comment

Originally posted by lolKhamul

Not sure if i like the 1404 "rework".

"Support for new resolutions all the way up to 4k" - does that mean that 4K textures have been added to 1404 or is that just about being able to select current day resolutions in the client and have the HUD scaled accordingly?

Because if nothing was added, you are basically paying 15$ for a crash fix. And that is outrageous.

Implying that porting the entire 10 year old game to 64-bit is a simple "crash fix" is selling all the work the team put into the new version quite a bit short :)

Not to mention all the other changes, some of which we will go into with future updates.

Comment

Originally posted by Klepto_Mane

Anno 1503 Multiplayer wtf :D after 18 years, that was some major stuff(big backlash) back in time(im getting f**king old).

Imagine how happy we were once we got it all properly working :)

Comment

Originally posted by blodo_

Will there be a dev stream accompanying the release of the new DLC as well? Would love for a Q&A regarding present and future

We love doing our streams, but that is currently a bit trickier than usual with working from home due to Covid-19. Definitely something we want to get back to in the future!

Comment

Originally posted by Liquidsnakeee

Holy shit! Finally 4k with ui scaling but why the f**k no anno 2070? This also needs ui scaling. 2205 has it..

2070 is still fairly modern (no pun intended) compared to the other two games, and also doesn't really fit in with the historic theme :)


25 May

Comment

Originally posted by gamma6464

I may have missed it but do we have a release date for bright harvest??

Indeed we do, and it is June 2.

Comment

Originally posted by shokiii

My ticket from the last twitch drops that i didn't got ingame is still open and they are already doing the next...

Development and customer support (who will be the ones handling your issue) are two entirely unrelated teams and topics.

Comment

Originally posted by ValusYeet

Like Anno 2007? If its gonna be Anno 2007, can we have a nickleback cover for our music pavilion?

I have to say that while we obviously throw around a lot of ideas all the time, present day as a setting for Anno has never really been much of a topic for discussion internally.

Comment

Probably something that no one is expecting!

Comment

As others pointed out, these are far outside the scope of quality of life improvements, which is more along the lines of "can we save the player a few clicks here and there in the menu".

The first point alone literally asks for dozens if not hundreds (we do after all have hundreds of buildings), which would even be extremely ambitious for a big DLC :)


22 May

Comment

Keep in mind that map seeds will be changing with Game Update 8 on June 2.