Anthem

Anthem Dev Tracker




01 Feb

Comment

Originally posted by NeedBlackupYo

Just a quick suggestion, it would be useful to get some sort of audio cue when we salvage items, it might just be from other games but I don't seem to hear this, unless it's a bug?

You got it! Fixed :)

Comment

Originally posted by raydialseeker

Especially melee. It's so quiet on interceptor

Yeah that was a bug in mixing. Basically it was ducking itself :(

Fixed.

Comment

Originally posted by jetah

i thought the same but when i launched the game without Discord voice, i didn't lose audio.

Hrm. We will try to repro.

Comment

Originally posted by eightgalaxies

Any talk in terms of graphics? I am not seeing anything on PC that representative of E3's demo. I wouldn't be asking since I know how development goes, but you guys did say no downgrade would occur.

Do you mean in tarsis specifically or out in the world? We captured from in game for E3, I know tarsis was the most challenging to optimize though.

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Originally posted by SteelPhoenix990

Do you know when we'll be able to access it if we pre-ordered the legion of dawn edition?

Just asked our VP of music, will loop back!

Comment

Originally posted by dynarush_3

It's hard to explain, but the weapons have zero impact and it was like this in the alpha.

I managed to get a green shotgun. The damage was nice, but zero impact feeling. Kinda kills the immersion for me.

Anyone else think the same?

Can confirm: 100% more oomph added in release.

Comment

Originally posted by Transientmind

Do those improvements include voice-to-text, or are people who can't hear/speak getting left out for the sake of the blind?

Yeah I think the end solution will need to follow all the guidelines of the CVAA law, which included a LOT of new requirements.