Identified an issue related to Specials spawning and their spawn cards being repeated unintentionally.
Identified an issue related to Specials spawning and their spawn cards being repeated unintentionally.
Pretty sure the intention is just if you take a hit that is for more than the current temp health, it should cause trauma on the excess. Right now it blocks any trauma from that hit.
This is correct
My run a couple hours ago no joke had 30 specials spawn in under 1 minute, without us pulling additional hordes
Do you happen to have video of this and what map was it in?
I like these a lot!