Battlefield 2042

Battlefield 2042 Dev Tracker




21 Oct

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Hey there,

This is something we're actively working towards resolving, it's not you - it's us.

Sorry about that!


11 Oct


09 Oct

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Hey folks!

We've made a slight change to Frontlines on Battlefield 2042 today.
Going forward the fallback timer (time between losing/gaining sectors) has been increased to 60s, up from 45.

This will allow additional time for the attacker to approach & contest new capture points.

This change is now live and may take some time to roll out across all Frontlines servers.

See you out there!

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I'd like to think that this is one of the underrated aspects of Battlefield, and often goes under the radar. A lot of foreshadowing exists within Battlefield's lore, and unfortunately, they do come to pass.

Even wilder ones like the Arecibo Observatory collapsing, as seen in Battlefield 4. Battlefield has always tried to be grounded in reality in this way, lifting up events that have come to pass and going deeper into them.

Also, hearing that intro once more really put me into a feels state, long live Michael K Williams. King :(.

PS: With Milton on the way - stay safe out there!


04 Oct

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Hello there,

We will be deploying a small update to Battlefield™ 2042 that aims to fix several issues reported by players as well as bug fixes the team has been working on. Our current target date for this patch is October 8.

This update will consist of no downtime, though you may need to restart your game in order to benefit from the changes taking place.

//The Battlefield Team

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24 Sep

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Originally posted by MarkyPancake

Thanks and apologies if I missed an update about it!

This issue has now been resolved, sorry about that!

https://x.com/BattlefieldComm/status/1838596527381459120

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Hello!

We're aware of it and are working to get this fixed asap, stay tuned!


17 Sep

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Heads up!

Tomorrow, 17th of September on Battlefield 2042 we will be entering a 15-20 minute period of downtime at 08:00 UTC across all platforms.

You can expect interruptions with play during this time.

Thank you for your patience!

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16 Sep

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Hotfix #8.1.0.1 is now live for PC platforms on Battlefield 2042 and comes in at around 500mb.

A restart of your game may be to pick up this latest update.

Stay tuned for any further updates regarding this issue.


12 Sep

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Originally posted by KENNYonPC

We need a patch for all the crashing to desktop since last update. Tons of folks on pc experiencing it, like can’t even make it through a couple matches.

Hey, we're also looking into this and will follow up with communication as soon as we can! :)

Just wanted to say it's on the radar.

Comment

A fix for the issue where a small number of PC players are experiencing an error when attempting to load Battlefield 2042 is on the way!

The team is working hard to get Hotfix #8.1.0.1 rolled out on Monday, 16th at 08:00 UTC for PC players.

Stay tuned for further updates.


11 Sep

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The team is aware of an ongoing issue where some of our PC players are experiencing an error prompt when attempting to start Battlefield 2042.

A fix is on the way, and we are aiming to get this PC-based hotfix out by the end of this week.

In the meantime, you may find some of the following steps could temporarily solve the issue while we work towards a definitive resolution.

  • Temporarily disable or whitelist within anti-virus software
  • Close all background programs/apps
  • Disable any overlays from third-party software
  • Restart you...
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10 Sep

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Hey there,

Could I ask you for a few extra details about this?

  1. Did you see the Anticheat loading box popup before seeing this error?
  2. What operating system are you on right now?
  3. Could you let us know your EA username?

We're also finding that a reload restart of the PC could resolve this versus going through the steps of reinstalling - let us know!


08 Sep

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Originally posted by G3neral_Tso

I think most players at launch wanted stripped down transports with just miniguns for BT (and for CQ as well). It's good change, but I hope the defenders ground vehicle counts are tweaked a bit as well. Crazy to see them still making fundamental changes nearly 3 years into the game's life.

It's a live game and we're not shy on making changes where necessary, be that removing some vehicles or altering counts to respond to the way the game is being played through evolved play.

Keen to hear what you feel towards defender vehicles though, is it a specific map you feel this too?


06 Sep

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Originally posted by rtmxavi

Plane users are royally f**ked

Not really! The purpose of this is to ensure that there's always a fighting chance and a counter, we found that its often quite possible to take a wildcat out within a strafe or two and that is quite easy pickings for aircraft, especially considering that it's an anti-air vehicle. We don't anticipate this to wreck havoc across the airspace, and if it does - then it gets brought into line :)

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Originally posted by deffe23

A plane that doesnt Go brrrt

So you want an attack plane... but without the brrrt, or the... attack? So just a plane?

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Originally posted by Mooselotte45

I am, once again, asking when are we going to see the Improved Map Rotations promised in (and subsequently delayed out of) update 6.3

We’ve been asking about this ever since the post was made to delay it, but Dice hasn’t mentioned it since.

Pretty sure we relayed through various channels that this was rolled out in a later update and consisted of server-side algorithm changes and updates aimed at improving the frequent reports around playing the same maps back to back.

What is now in place is that the game will actively take note of your previous maps played, choose the next available one depending on your server population, and work down a list of options to reach the best possible map and server.

It should only really play back-to-back in certain modes that are round-based, if you back out to the main menu and frequently search, or if it reaches the bottom of its search list and it's the only available option for you at that moment in time.

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https://preview.redd.it/nhbij5sw97nd1.jpg?width=1920&format=pjpg&auto=webp&s=1c34172877753152cb6dc3b3048be6d56b4a1ba4

Hello there,

This Tuesday marks the arrival of the UH-60 to Battlefield 2042. Coupled with a new repair system, and Cyberwarfare Protection functionality, this new vehicle Vault Drop will allow you to transport your squad across the map with ease and power. 

Play between September 10-24, on two new game modes: Breakthrough UH-60 Chaos and Control Unlocked, and earn ribbons to permanently add the UH-60 to your arsenal.

Update 8.1.0 also includes a variety of improvements to vehicles, which you can read via the changelog below!

// The Battlefield T...

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02 Sep

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If you send me a DM with your platform and region, I'd be more than willing to check if I've got a spare code!

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Send me a DM with your platform of choice and the territory/region you're in and we'll see you on the Battlefield in no time 😉