You're welcome
55 mins of great discussion with @Straatford87 and @oliverCAndersen. We're sharing a lot of great insights on the journey to the return of the class system to #Battlefield2042 - Let us know how you feel about the format!
Join us as we discuss the Return to the Class System in Battlefield 2042. 🎙️ Listen to the first episode of our new Inside Battlefield Podcast 👇 ▫️ Spotify: https://t.co/QS2XQ8e2F4 ▫️ Apple Podcasts: https://t.co/osmfyJiCHY ▫️ Google Podcasts: https://t.co/jrmxfcNcDP https://t.co/6rBv4Elg4V
You're welcome
Any response to the questions surrounding C5 and who gets access to it?
The dev update mentions Lis who is in the engineer class gets access to C5.
So do Assault and Engineer class get access to C5, or is Engineer now the only class to get C5?
Kind of important information you could be giving the playerbase that you must know this close to the class rework update...
Who gets what is listed here:
Any new weapons on the next updates ?
New Vault Weapons.
And REALLY NEW content are they going to bring to the AOW? For now it is all Portal content that the only thing they do is "pass it to the main game"
We’re bringing them over from Portal.
All of them? And all at once?
We’ve listed here which ones: https://www.ea.com/games/battlefield/battlefield-2042/community/battlefield-core-feedback-specialists-next-steps
Join us on Monday for the first episode of the Inside Battlefield podcast where both @oliverCAndersen and myself sit down with @Straatford87 to share some insights into the process of introducing classes in #Battlefield 2042!
🎙️ Podcast incoming! Check out the first episode of Inside Battlefield on Monday 👀 https://t.co/dPH6YfpVkq
Excited for this pretty big change to go live with update 3.2, this is going to significantly change how the #Battlefield2042 AOW experience plays out for the better. We're looking forward to getting this in your hands and to keep iterating based on your feedback!
Time for brand-new Dev Notes, this time from the team that worked on the Return to the Class System on #Battlefield 2042! Read through the journey they had taken alongside you, to create the improvements and changes arriving as part of Update 3.2! 🔶 https://t.co/s59mlSErZe https://t.co/6LOwshB9bz
Exciting! I was wondering how you'd handle the loadouts, and having a different set for each class solves that problem gracefully. Looking forward to tweaking these on a class basis.
Historically I've enjoyed using claymores, but do wonder how it'll impact the balance when it comes to rooftop campers and rope climbs. Take the middle capture point on renewal, as an example.
Historically, I've... enjoyed... dying by your wonderfully placed claymores :')
Engineer with lmg is the worst thing about this everything else i like
Feel free to let us know why you feel that way! :)