Call of Duty: Black Ops 4

Call of Duty: Black Ops 4 Dev Tracker




29 Jun

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Video is definitely important. You also need to tag us in the comments section. It's a weird issue with Reddit. Body text, like yours, doesn't push tags.

Host the video where you feel like it and then send it to me. You can DM me directly.

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We have investigated this issue and anticipate a fix with tomorrow's Game Settings update. Let me know if you continue to encounter at that time.

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We are investigating this issue and plan to release a fix with our next major game update.


28 Jun

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Originally posted by aur0n

Nothing too important, just reporting to hopefully get it fixed.

/u/ATVIAssist
/u/FoxhoundFPS

Thank you for a very descriptive video!

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Originally posted by ASAPKawaii

So does that mean the daemon bullets dont just go through enemies?

Correct. The issue described in this thread should be addressed.

The Aether Story Continues in Zombies on July 9th

The next chapter in the Black Ops 4 Zombies saga launches alongside our fifth Operation with “Alpha Omega” starting July 9th on PS4. Watch the new story trailer and get ready to rejoin Nikolai, Richtofen, Dempsey, and Takeo as the Aether story returns.

https://i.redd.it/5t45ypbg06731.jpg

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Originally posted by smileyguy987

Currently very late for me and I'm about to head to sleep. I'll send this one first thing in the morning. Thanks for the tag!

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We've investigated the issue and plan to release a fix in our next game settings update.

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Thank you for sharing! We've investigated the issue and plan to release a fix in our next game settings update.

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Originally posted by idontneedjug

Pretty sure they know the damon is bugged but you could always go to activision site and submit this video to support, but ill go ahead and tag some of the devs in hopes it helps. u/foxhoundfps u/TreyarchPC Are you guys aware of the damon being bugged in blackout and not giving hit markers now foxhound? Treyarch?

Thank you for the tag! We've investigated the issue and plan to release a fix in our next game settings update.

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Originally posted by ManlySyrup

That "evaluation" you speak of, you mean you guys are gonna evaluate whether to keep splitscreen royale or toss it out?

No. It means what I literally said above.

temporarily disabled splitscreen as we evaluate some known issues


27 Jun

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Originally posted by MajHalcyon

this specific set of notes is in the spirit of transparency as to what was changed with this update.

I get that, sure; but I'm sure you can understand the frustration with 'hey, we changed a mode', but then not being able to play it; I'd be just as good with waiting for that note until it comes back.

Can you also pass on my suggestion of letting us have more varied playlist choices again? Since Quick Mode should alleviate some of the filling issues, it would be nice to be able to join for just FFA or just Heist now...

Can you also pass on my suggestion of letting us have more varied playlist choices again? Since Quick Mode should alleviate some of the filling issues, it would be nice to be able to join for just FFA or just Heist now...

This is feedback I can share and the team will continue to evaluate.

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Originally posted by MajHalcyon

You know, your copy/paste jobs really come through here:

  • Game Modes
    • Prop Hunt
    • Added Morocco and Summit to map rotation.
    • Addressed an issue in Prop Hunt where players could sometimes spawn inside of other players.
    • Closed an exploit in Prop Hunt where props could hide under the map.

Yet:

  • Featured Playlists (June 27 – July 2)
    • Quickplay
    • Capture the Flag
    • Endurance Moshpit
    • Barebones Deathmatch Moshpit

Why are we told there are new additions to a game mode that you are not letting us play?? smh Consoles got the changes, and can play the mode this week; since we have this new 'Quick Play' thing, can we maybe have the same modes again, and lobbies separated back out like they were at launch? /u/TreyarchPC /u/...

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Prop Hunt will enter rotation again in the future and this specific set of notes is in the spirit of transparency as to what was changed with this update.

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1.18 Update

Our 1.18 update is now live on PC, including Contracts in all modes, Hacienda Twilight in MP rotation, Medals and Humiliations in Blackout, additional Prop Hunt and Capture the Flag maps, weapon tuning updates, a fix for MKII Weapon progression, and more. Check out the patch notes below for the details.

Quickplay Playlists

To help reduce wait times on PC, we’ve also added the new Quickplay playlist to Multiplayer and Blackout. This playlist will place players into any lobby that is closest to being full, so you’ll be able to jump into a new match as quickly as possible.

Weapon Tuning

In addition to tuning changes to the MOG 12, Daemon 3XB, and Switchblade X9 this week, we’ve made a PC-specific tuning change to the Vendetta sniper rifle’s headshot damage multiplier. With this update, headshots with the Vendetta will no longer kill targets in one shot on PC.

Here’s what’s new in today...

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Originally posted by PupperPuppet

I'm kicking myself now. I always find at least two goodies in the gas stations and attached garages. I never remember to go in either one.

Yeah always check the gas stations for stashes.

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Gas Station closest to Lighthouse is my secret garden since day 1. Usually a quiet route up to the new cluster of houses across the street then down by bricks towards Factory.

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Originally posted by shester811

I would have punched that thing too. I'll share this with the team. Thank you!