Brawl Stars

Brawl Stars Dev Tracker




22 Nov


21 Nov


20 Nov


19 Nov


18 Nov

Comment

Originally posted by Bobpie

Side note — everyone has the right to downvote him into oblivion; his responses are really not the best, let alone are only adding water to a grease fire.

On the other hand, people who are just straight up harassing him really need to stop… now people also have to understand that there are a ton of people who are giving actual criticism, even if there’s a bit of bias and anger to it. Though I’m not surprised that there are people who are just being completely rude

People need to vent, it's natural. If someone needs a channel/target to focus their complaints or whatever they have in their minds that would be me. So thank you for worrying about me, but I'm ok, haha :D

I know a reply is needed to show we are, at least, out there, but I know also that prolonging the discussion would just do harm at this point. So we'll be collecting feedback and checking how things go for the time being. No promises or decisions for now.


17 Nov

Comment

Originally posted by fghdjfnf

u/dani_supercell

Pls dont ruin this game its the best supercell game so far

Don’t worry, this is a normal reaction to a big change. Club League couldn’t have been released without a deeper progression system since our economy wouldn’t be able to sustain another reward source.

Regarding the legendary chances, it shouldn’t affect most of the players since it’s a very high number anyway. Either you got there by being maxed out for a long time without collecting Brawlers from boxes or buying all of them from the shop…

Trust me, it’ll be fine. Whatever feedback you have is super valuable and welcome still, so please keep them coming :)

Comment

Originally posted by RedX571

Um Dani, with all due respect, wouldn't players who buy brawlers from the shop be the least affected by this change? They don't have to worry about their legendary drop rate reaching the new capped limit, since they don't open as many boxes to unlock Brawlers unlike F2P players..?

People who are maxed out and opened lots of boxes might be in a situation where they've gone above the cap (so they will be affected negatively). But since the chances of reaching the cap, if you don't buy Brawlers from the shop, are very unlikely to happen, it shouldn't affect you at all... New players should never reach a 0.25% chance to get Legendaries as long as they have Brawlers to collect still, and that was even before we've capped the Leg chances.

Comment

Hey there!

I hear you, but I believe it’s the concept that sounds bad, but not the actual numbers. It’s very unlikely for a F2P player to get to this cap. It would mean that you haven’t got any Brawlers from boxes for years…

The cap might affect negatively players who never ever got a Brawler from boxes but get them from the Shop instead. Remember that once you get a Brawler, your legendary chances reset, so to get to this cap, is really, really hard.

It was a bug that we’ve only noticed once we’ve deepened the progression of the game, and that’s why we’ve only fixed it now. So our apologies for not doing it sooner.

I won’t try to spin it positively because I might be pushing it, haha. But the truth is that this makes spenders and F2P players a bit closer together since now the benefit of buying a Brawler from the Shop still limits your Legendary chances.

Hope this clarifies the issue for you or whoever is also a bit lost with this note.

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