Clash Royale

Clash Royale Dev Tracker




31 Oct


30 Oct


29 Oct


28 Oct

Comment

Originally posted by KariZma61

will there be a tv royale episode about season 17 and the new update?

not season 17, but there will 100% be a tv royale for the new update

Comment

ohhhh yes


27 Oct


26 Oct

Comment

love it! sharing on our insta

Comment

lore is definitely one of my fave aspects of video games and YES we want to add more lore to it.

we have non-canon stuff like clash-a-rama, but we also have a team within supercell dedicated to lore focus within the clash world (both CoC and CR) with their most recent production being lost & crowned, which you can watch here if you haven't already.

outside of the animations we are also wanting to build a bit more into the lore through gameplay etc and expand the 'families' within CR itself.


23 Oct


21 Oct

Comment

Originally posted by TheMagycian

Magic Archer is the definition of a Glass Cannon. He is very weak (dies to Fireball, double Log, 2 Valk swings, etc.) while doing very good DPS, considering he does splash. Also, he can be played at the bridge for that sweet, sweet chip damage. However, I don't think he's "op". A good player will be able to anticipate the Magic Archer, and prevent chip damage.

Now for Ice Wiz. \Sigh**

Where to begin... first off, I want to say that Ice Wiz is possibly the most annoying card in the game to play against. I think everyone has, at some point, experienced their Balloon reach 0.001 tiles from the tower, only to have an Ice Wiz + Tornado player rip it away from the tower.

Personal bias aside, let's explore his stats (tourney standard):

  • HP - 590
  • range - 5.5 tiles (same as Wizard)
  • Damage per shot - 75 (barely enough to kill Skeletons/Bats)
  • Hit speed - 1.7 sec
  • Damage per second - 44 (possibly the lowe...
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thanks for the post! we're looking at cards that are in need of buffs so this is cool to see.

will forward to the relevant team member!


20 Oct


16 Oct


14 Oct