Conan Exiles

Conan Exiles Dev Tracker




30 Jan

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Originally posted by MothafuckinWizard

Can i now see the bottum half of work benches when i have a thrall on there?

It's been fixed.

* Fixed an issue that would impede normally scrolling through the crafting options in the Armorer's bench.

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PATCH NOTES

Performance and Stability

  • Fixed an issue where some assets were taking up too much memory.
  • Fixed a number of crashing issues.

Exploit Fixes

  • Fixed a number of building exploits.
  • Fixed an exploit regarding logging out while climbing.
  • Fixed an exploit regarding attribute points.
  • Fixed an exploit that allowed players to loot bases that had yet not been loaded on the client.
  • Fixed a number of undermesh locations and methods.
  • Added fuse time to explosive jars to limit the abuse of some macros.
  • Fixed an exploit which would allow Javelins and Orbs being thrown through walls and surfaces.
  • Fixed an issue where stacks of glitched arrows could be refilled.
  • Fixed an exploit that would allow the construction of floating bases.

Building and placeable fixes

  • Doors are now aligned to Stable Fence Gate Frame and Stable Fen...
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29 Jan

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I'll add this to the bug list! :)

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Good luck!

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That looks so pretty! Absolutely love the layout and the location.

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Hey Alan,

I'm very sorry to hear you're having issues with the game. The feats for the DLC items are unlocked automatically when you have all the pre-requisites and the DLC is installed.

So once you're level 60 and have all the necessary feats unlocked you should automatically find the DLC recipes in the crafting window. There's no need to click "unlock" in the Feats screen.

Which DLC are you having trouble with? Are the feats completely missing from the crafting inventory?

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Hey Armigus,

Thanks for the suggestion. The reason only follower thralls (Fighters, Archers, Dancers) and Pets can level up is because crafting thralls are basically just items/keys to unlock new recipes.

They're not flagged as placeable followers like the other thralls, and so the leveling system hasn't been made with them in mind.

Maybe it's something that might expand in the future.

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Sorry to hear you're struggling with a rude player. Hope you guys manage to level up enough to take the fight to them!

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Whoa! That's a great location for a build that size, too! I actually had never thought of building there.

Really well done!

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Oh, so that's where we left it!

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The bigger they are, the higher they fly. Makes sense to me!

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Originally posted by Olumat

I think its called 'the twisted path'

Oh, that's a good one!

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Originally posted by Skapnslap

HERE YEE HERE YEE (I PROBABLY BUTCHERED THAT)

WHAT DO WE WISH FOR? NEW HAIRCUTS

(no but seriously, been loving the game but it would be great if we could get some new haircuts or maybe even a way to dye hair, it could be a thrall mechanic where you have to gather the materials to dye it in a special workbench, that would be an amazing feature which would definitely spice up customization!)

It's a very highly requested community feature. At the moment we're not planning to add more, but maybe at some point in the future?

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When they said to keep your friends close and your enemies closer, they probably didn't mean this.

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Originally posted by craigelsmandingo

Momma says alligators are so mad cause they got all them teeth and no toothbrush.

Did she also say she invented electricity?

Oh, and happy cake day!

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Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.

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Looks like they've been playing just the right amount ;)