Conan Exiles

Conan Exiles Dev Tracker




16 Apr

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Now I am tempted to ask the team to implement Earthquakes (just kidding ;))

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Originally posted by UnicornlyAbused

Is there any time table of how long the tech team will be 'looking into the issue'? They've been doing that for quite some time now.

We have something on QA Testing that we'd like to test as soon as they give us the ok that it does indeed address some of the issues. So..soon (tm). Definitely as soon as possible. We know it's frustrating for our PS4 community.

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Originally posted by Raveniteh

I was hoping there are some underwater sections you can explore. Right now I dive only to get fish out of the fish traps.

I can't quite put my finger on it either, but it's been so much fun even tho large portion of my time was spent breaking rocks, chopping down trees and picking plant fiber up. As well as for enemies around? My Yamatai skinned greater Hyena is pretty good solution for pesky enemies and it's ilk.

We've just added an underwater Dungeon called the Sunken City to our TestLive Servers for testing. It will come to all platforms once we are happy with the status and balancing :)

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Thanks for taking the time to let us know and welcome to the community. We are really happy to have you with us :)

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Hey there,

Flying doesn't work on single player sessions, but a fix is on the way.

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Hey there,

Our team is aware of these issues and they're working on a fix after gathering feedback from our forums. No ETA yet on when it's going to be released yet, unfortunately.

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Thanks OP! :)

We're very happy to hear you like it.

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Originally posted by Titletowntailor

Is there any update on the “land is claimed” bug within your own base? Thanks for responding to things on reddit! I’m enjoying your game a ton!

We are currently looking into it. Are you in a clan by chance? it looks like removing a clan member then adding them again should fix that issue.

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Originally posted by revesburger

link is dead :(

Ups how embarrassing on my part. I forgot they changed the invite link a few days ago. Here you go: https://discord.gg/mGd7BeG :)

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There is a fun run discord server here: https://discordapp.com/invite/5252dZh

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This is a fair concern and we will bring it up with the team to see where we are in that regard.

We have definitely discussed more improvements to the crafting UI.

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I just posted an answer on our official forums in regard to DLCs and bug fixing and thought it might be a good idea to re-post it here as well:

Our Artists who make the skins and new assets and the store/marketing department who update the stores for a new DLC don’t implement gameplay and they have nothing to do with bug fixing. They also have nothing to do with deciding anything game direction related.

There are two completely different departments working on these areas.

To put the DLC vs Fixes into perspective:
We have not released a DLC since late last year (five months ago), while we have patched the game and addressed issues several times in the past months (we released ...

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Just as a heads-up: our tech team is currently looking into the issue specific to the PS4 Pro. We'll make sure to update with any info we can asap.

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A bit unrelated but I hope it's nothing serious and wishing a speedy recovery <3

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Originally posted by Silentbtdeadly

Thanks for the response! There's a variety of glitches that friends have assured me have been around a long time, like your body disappearing under the map and the same happening with enemies(especially when you knock a thrall out).. are those ever going to get fixed? Sometimes running away and going back makes it appear, but that's rare.

This seems to happen just about every time I find a named thrall and knock them out.. it's more than annoying!

Otherwise thanks for the great game, I enjoy it much more than games like ark, you guys are doing a great job!

Player's bodies falling through the map has been fixed a month ago. Thralls falling through the ground when KO'd is being looked at by our team now, but they're focusing on PS4 performance issues at the moment.

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Originally posted by phoneshark

What is the size of this patch?

Should be around 102MB

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Originally posted by CRyderS

Does this open up the witch doctor and frost giant taming content?

Edit: and the silver mine?

No, that patch is still on Testlive waiting for feedback :)


15 Apr

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Originally posted by huxmur

Now if they could fix the core mechanics like they talked about it would be a whole new world

Now if they could fix the core mechanics like they talked about it would be a whole new world

When we talk about "core mechanics" we talk about mechanics such as The Purge, Building, Thralls etc.

We are still working on QoL improvements and overall improvements. Unfortunately there are far more things for us to spend our development time on than there is time, so we need to prioritize. The fact of the reality is that we can't make everyone happy and someone will always feel that the thing they specifically care about is not prioritized high enough.

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Hey everyone!

We've rolled out a hotfix for the game that contains the new DLC pack: Treasures of Turan, as well as a UI fix.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

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PATCH HIGHLIGHTS

Treasures of Turan DLC pack available

The riches of the eastern kingdom of Turan await you, exiles! Our latest cosmetic DLC, the Treasures of Turan Pack, brings the opulent gilded palaces of Turanian culture right to your fingertips.

With the Treasures of Turan Pack you can build palaces adorned with glittering statu...

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