Thanks for the report! We're already aware and it's been fixed internally.
Thanks for the report! We're already aware and it's been fixed internally.
Read moreWhat? I didn't say that at all.
A toggle would be the perfect solution. If that weren't possible, I would settle for those with admin mode activated being able to see players names in the logs.
Edit. Really. Look at your previous comment where you quote me as as saying "please allow either a toggling of player names," a sentence which ended with "or allow admins to see who has done what"
One more edit: I know I'm coming off as aggravated, and that's because the last couple of days for me have been just as aggravating as I surmise yours have been. Running a Conan server isn't a job for me- its just a passion and a hobby- but I have a bunch of people counting on me to keep the place they love to play your game open for business. I just posted here because I wanted my concerns to be heard and I'm more than certain I'm not the only one that feels this way.
I'm glad to see that something will be done and I'm very appreciative of your conversation with m...
No worries! I think you misunderstood me or I think I didn't write it well enough. We are already discussing the toggle solution as I mentioned. :)
Mentioning the poll for the private servers was probably confusing.
Read moreI emphatically disagree with the assessment that this poses an undue danger for players.
I would appreciate wholeheartedly if you would thoughtfully consider my sentiments and pass them along to any other decision-makers.
Players can decide not to play on servers with admins they don't trust, it happens all the time. But having all logs disabled without the ability to toggle them, or to let admins alone see them unavoidably and undeniably creates a situation where those paying to run servers for the love of your game are completely powerless to enforce the custom rules necessary to facilitate the viability of the content they create.
I understand fully that your first priority is in fine tuning the way that your official servers are running, but in doing so I do believe you've thrown a major wrench into the operation of your community's private server enthusiasts and have specifically invalidated over a thousand hours that my staff team have put into our ser...
Just to understand you right: You feel that adding a toggle for admins of private servers to decide if player names are off or on in the event log to everyone is not enough?
Those polls dont address my situation at all. Please read them again.
Please allow either a toggling of the chatlog player names
As I mentioned above, we are discussing a toggle such as you asked for. There might be a danger and abuse opportunity if players cannot verify what an admin claims (ie if admins could track but the same info would not be available to players). We can certainly bring it up for discussion.
I mentioned the polls in case some of the people who answered here would like to vote on what is happening on official servers.
We've already made an official statement about this:
We are looking into adding settings for private server admins to set this according to their preference. Additionally, we currently have a poll going to get some input from the community about what they would prefer for the different types of official servers.
The thread about this including the poll can be found here. Please help us by joining the discussion and the voting :)
Yes, this feature was added last last year. Here are the patch notes of said patch including the info about the mod updater :)
Hey u/tangoxrayniner
Did this happen while playing single player or online?
Are you using any mods? If not, at which location is the base that got purged?
Thanks :)
We've added quite a few new random spawns, as well as new elite versions of normal monster types.
This is what you are seeing here. It should make it more exciting to explore and travel the lands.
The Purge should be in its way as it seems your meter is full. As others have pointed out you will get a proper warning when they decide to attack.
Let us know if there are any issues.
The meter works. The purge doesn't
Is this comment from after the patch yesterday? Could you please elaborate what didn't work with the Purge? (besides that you might get attacked by a raging band of thralls that might refuse to put on some clothing).
Could you add what mode you play on (SP, official online, private online) and if you are using mods?
We've tried to convince them that streaking is really not the way to go but they won't listen..
Joking aside, we are aware and it's being worked in. :)
Hey all! In about one hour from now, we will be restarting PC servers to apply a fix for some crashes. No need to patch your client for this. Private server admins will need to restart their servers as well. Please give them a bit of time to update and come back up. Cheers!
EDIT: Servers are restarted and back up!
External link →Yeah, our server has one minor appearance customization mod, although the problem persists regardless whether or not it's enabled in single player.
Thank you, we'll definitely have a look.
Just to get a few more important details:
Do you have any mods installed?
We are aware that this recent patch process was not ideal to say the least. We are painfully aware that this is not easy for modders to keep up with and we will work in being better and improving on patching processes going forward.
On the other hand, there has been a lot of work done in the patch in co-operation with the community. There are a ton of great additions and fixes. I am sorry you don't seem to think that way. As all our developers are in Europe we naturally have to pick a time that is convenient for the team to be able to keep an eye on things during and after the patch.
We try to patch in a way and within a timezone that is convenient for most of our players but since there is unfortunately the added challenge of time zones that is not always perfect for everyone.
We will work in doing better in the future.
In the meantime it would be good to keep personal insults out of discussions like these, to the benefit of everyone involved :) ...
open admin panel and game crashed.
Hey there,
Did that happen while playing single player, or online? Are you using any mods?
We need a TL:DR of the most important shit here. Anyone?
It's up there, the first stickied comment :)
Read moreUI and Text fixes
- The Short description for Aloe now mention its healing qualities
- DLC Shields now have the correct keywords
- Fixed an issue with incorrect descriptions for the Extremely Hot/Cold, Heatstroke and Frostbite effects
- Opening the map when in Bin-Yakin’s Seal and the Dragonmouth tunnels will now display the player map position at the entrance of the respective tunnels
- Corrected the name of the “Staff of Epimetreus”… Epemitru… Epmeuri…yeah.
- The Insulated Wooden Hatch Frame had a double space in the name, causing it to not be filtered correctly when searching for it. This has been fixed
- The event “Tier 3 Tech” entry now correctly reads “Religious Warfare”
- The Effects list icon in the inventory next to the paper doll is no longer cut off
- Fixed an issue where it was not possible to scroll through the list of creatures in the Feed Box/Thrall pot
- Improved feedback when lear...
- Based on community feedback, the event log is no longer naming players; instead, the term “a player” is used. Example: “Sandstone Fence Foundation was destroyed by a player.”
- Loot bag no longer needs double pressing of interaction button to open
- Fixed an issue with Experience points display lag when switching tabs
- Nudity option should no longer display a blank bar as default
- Fixed an issue where strings in languages other than English would get cut off in the Admin Panel
- It is now possible to navigate to the “Report Official Server” button by using arrow keys
- Fixed an issue where many sliders did not display numbers correctly with certain language options or if the number was large
- Fixed an issue where status effects of the player were visible in the inventory of other players that were unconscious
- Uppercase accents cut off in Menus should no longer be cut off...
Read moreRead moreGeneral bugfixes (continued)
- Fixed an issue where RCON commands were parsed as ANSI instead of UTF8
- Fixed an issue that allowed expanding container inventories
- Fixed an issue where the Server would allow a player to connect to the server without password if that same player was made an admin on the server
- It is no longer possible to double-jump while being over-encumbered
- Fixed an issue where the camera would go - quote: “Absolutely ape” - when you destroyed a building
- Fixed an issue where baby animals would not disappear from the world when picked up.
- Fixed an issue where it was possible to inadvertently enter combat stance while placing items in quick succession.
- The Maelstrom weapon no longer produces light
- Healing Arrows will now affect monsters and NPCs as intended.
- Sanctuary of Mitra no longer has misaligned flames
- Standing torches near the Wardtowers now generate...
- The Short description for Aloe now mention its healing qualities
- DLC Shields now have the correct keywords
- Fixed an issue with incorrect descriptions for the Extremely Hot/Cold, Heatstroke and Frostbite effects
- Opening the map when in Bin-Yakin’s Seal and the Dragonmouth tunnels will now display the player map position at the entrance of the respective tunnels
- Corrected the name of the “Staff of Epimetreus”… Epemitru… Epmeuri…yeah.
- The Insulated Wooden Hatch Frame had a double space in the name, causing it to not be filtered correctly when searching for it. This has been fixed
- The event “Tier 3 Tech” entry now correctly reads “Religious Warfare”
- The Effects list icon in the inventory next to the paper doll is no longer cut off
- Fixed an issue where it was not possible to scroll through the list of creatures in the Feed Box/Thrall pot
- Improved feedback when lear...
Read more