The servers are back online!
The servers are back online!
Hey @Duralloy
We’ve reached out to G-Portal as it seems this server in particular is running an incorrect server revision. We aim to resolve it as soon as possible. Thanks for the heads-up.
Edit: It should now be resolved and working normally.
We’re still working on improving performance and stability on consoles. It’s a gradual process but we aim to bring them back to acceptable performance levels with more optimizations.
Sorry for the frustration until then.
We’ll proceed to close the thread as the issue reported has been resolved.
Thanks for the feedback @Treeyou_anyone
Hey there,
We’ve discussed this issue in this other thread: Admin panel thrall spawn broken
We’ll close this one but please feel free to continue the discussion in the thread linked.
Thanks!
@sestus2009 is correct.
As to why, we’re discussing the issue that caused us to apply this change here:
https://forums.funcom.com/t/the-never-ending-loading-screen-story/162481/701
Hey @3LiON
We’re aware of this issue and it’s fixed internally, coming out in update 2.6 most likely.
Thanks for the feedback.
If we confirm the issue has been resolved for the majority of players affected by it, yes, we will revert decay rates back to normal.
Hey there,
We’re aware of this issue and it will be addressed for update 2.6. We still don’t have a date for when this will be released, but it will show up on Testlive sometime soon.
Thanks for the feedback.
Hey @DeMonet
We’ve fixed an audio loop issue in one of the Siptah vaults in the upcoming 2.6 update. By the looks of it, it seems it’s the same issue you reported here. Once it’s out please let us know if the problem persists.
Hey there,
Quick update: We have fixed this issue internally and will come out in update 2.6. Thanks for the feedback provided.
Hey there,
Quick update: This issue is resolved in 2.6, which will be the next one to hit Testlive. We still don’t have an ETA we can share about its release date.
Moving thread to Feedback.
The servers will come down for a restart 2021-09-16T13:00:00Z. The downtime is estimated to take 1 hour.
Latest update:
Read moreServers have received their distributables and should be starting showing up in the next few minutes. EU servers will be the first ones to show, with US and rest of the world to follow shortly after.
Hey there,
Quick update:
A fix for the neverending loading screen on PVE-C servers has been completed internally and verified, and is currently being targeted for release with Update 2.6. This fix cuts down dramatically on the system that was causing game clients to time out while attempting to join PvE-C servers. While it is difficult to confirm it will fix every single case of this issue, as there are a plenitude of circumstances that could affect this, it does seem to have a possitive impact on most configurations.
There is no ETA yet for the release of 2.6, but once it hits Testlive PC, expect it to be on consoles and PC live in 3 to 4 weeks after that.
We’ve posted an announcement on Social Media, reposting it here too:
Read more