Craftopia

Craftopia Dev Tracker




06 Sep


04 Sep

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It's been the very 2 years since its release today, Sep. 4th, 2022!
This cannot be done without sincere support from all of you!


To celebrate the 2nd anniversary, we'll add special commemorative items to the game on Sep. 6th, 2022!
There will be a special sale that you can get Craftopia with the 40% discounted price as well! If you haven't got a chance to get one, or if you'd love to gift it to your friends, don't miss this chance!


We've been working on the Seamless Map Update to make drastic changes to the map system: from the one where you need to travel an island to an island to the one where you can seamlessly explore the enormous continent.
We've also considered every single feedback we've received from the community during the Early Access until now to improve the overall quality of the game!
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Aug


01 Aug

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Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Adding Weather
Each island had only one weather, and they would not change even though you stayed for a long time on an island. Seamless World Update will bring "Weather System", in which weather will change seamlessly while you're exploring the world of Craftopia.
Basic weather, such as sunny and rainy, will undoubtedly give a vibe to your adventure. Snowstorms in the snowy mountain and scorching sun in the desert will express characteristics of biomes by clarifying the change of environments!

We're considering an additional system to make use of various weathers as well. It's not going to be a negative feature like "Your body temperature decreases as you get caught in the rain...", but you can utilize weather to receive a bonus from it!
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jul

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◆ Network
- Fixed the bug that guest players couldn't duplicate Mono by using a water bucket on them in Multiplayer.
- Reduced the issue that guest players might go through walls while riding a pet in Multiplayer.

15 Jul

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◆ Network
- Fixed the bug related to a guest player's character movement while riding a pet in Multiplayer .

◆ Bug Fixes
- Fixed the bug that the opening scene started with a pre-existing character when you created a new character.
- Fixed the bug that enemies didn't move in the intended way in guest's screen when a pet targeted enemies in Multiplayer.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Jul

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◆ Network
- Improved the synchronization of enemies' positions in Multiplayer. The bug, that enemies' positions get reverted back in guest's screens, should less likely happen thanks to this change.

◆ Bug Fixes
- Fixed the bug that the equipped item would not be unequipped properly if you picked up items in the inventory while deploying buildings or having your weapon broken.
- You would no longer be teleported back to the ground when you hit the lava in Small Ominous Island.
- Fixed the bug that the color of all "Dragon Mails for Men" was rendered black.
- Fixed the bug that "Chest", "Steel Chest", and "Container" wouldn't be transparent even though a player character stood behind them.
- Fixed the bug that the item on Item Stand was horizontally flipped by default. If this change makes some items on pre-existing Item Stand flipped, please retrieve them and re-deploy them.
- Fixed the bug that a Table Lamp felt off from a table.
- Fixed the bug... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Jun

Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by SoldierOfChr1st: this has not worked since game became available. use hamachi, or some sort of vpn to connect together. Still might be best to wait til seamless map update prior to getting really into this game.

Multiplayer through Steam has been working for a very long time now.
If you are having connectivity issues through Steam then it's likely your ports are restricted or closed.
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◆ Functional Improvements
- Improved the bullet of "Chain Restraint Bullet" to make them pierce through pets.
- Improved the behavior of "Retrieving Rod" so the laser from "Retrieving Rod" will be emitted towards module furniture themselves if you aim at module furniture.
- Expanded the capacity of Pet Management Machine from 32 to 85.
- The warp gate of Boss Rush Dungeon will turn into the escaping gate once it's closed.
- If the game failed to load the content of news popup in title screen, it will show the button for the Steam news page.

◆ Network
- Fixed the bug that the effects of world heritages weren't applied to the guest players in Multiplayer if the guest players connected to the world that already had completed world heritages.
- Improved the goal decision of "Race Gate" in Multiplayer.
Before: Decided a winner based on guest players' coordinates in a host client (lags were considered while calculating coordinates)
After: Decide a... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Jun