Craftopia

Craftopia Dev Tracker




14 Dec

Post
    pocketpair_dev on Steam Forums - Thread - Direct
We've just posted the development status report on Craftopia's Seamless Update.
You can check it out via the following link below!

▼ Development Status Report on Craftopia's Seamless World Update for December
... Read more

13 Dec

Post
Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Improving the Combat Experiences
As we stated in the announcements before, we've worked on "Improvement on combat and enemies' AI" in November.

"Goblin", the enemy that you have faced again and again in Craftopia.
We redefined them from scratch, along with the changes to the combat system, to provide you with better playing experiences!


Goblins will inspect us to decide whether they will attack.
Don't underestimate them; they will get closer little by little to attack at unexpected moments, surround you with the tremendous amount of Goblins, light torches at night, or use those torches to set you on fire...
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Dec

Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by SooperBoomer: I thought these were a monthly thing but havnt seen one sinse October anyone know whats going on?

There should be news soon.
Takuro (the head of the team) told me last week that they were working on it.
Comment
    Bucky on Steam Forums - Thread - Direct
Has Craftopia been "abandoned"?
No.

Will Craftopia be "abandoned" after the Seamless World update?
No.
Comment
    Bucky on Steam Forums - Thread - Direct
Originally posted by uebie420:
Originally posted by Bucky: I’m not sure why you felt the need to open another thread about this after the last thread, the one you commented in several times, was locked.

Regardless, I’m not sure what the goal is here anymore. It seems to be more to light fires and cause a fuss than to actually discuss the state of the game and it’s development.
Perhaps your time would be better spent doing something else?

70+ comments in a thread locked hours ago is...
Read more
Comment
    Bucky on Steam Forums - Thread - Direct
I’m not sure why you felt the need to open another thread about this after the last thread, the one you commented in several times, was locked.

Regardless, I’m not sure what the goal is here anymore. It seems to be more to light fires and cause a fuss than to actually discuss the state of the game and it’s development.
Perhaps your time would be better spent doing something else?

70+ comments in a thread locked hours ago is enough of this for a while. There’s nothing more to be gained other than baseless accusations and arguing with strangers on Steam forums.

23 Nov


14 Nov

Post
◆ Critical Bug Fixes and Improvements
- Fixed the bug that the data of buildings weren't synced properly with guest players in Multiplayers.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Nov


05 Nov


04 Nov


14 Oct

Post
Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Adding New Exploration Site "Cave"
The new dungeon "Cave" is totally different from the ones we've had before! You could seamlessly enter caves without teleporting via their entrances.
Caves will be located in various places around the field. If you pass all of the challenges, such as hordes of monsters, traps, and hidden paths, you will find the treasures protected by the boss and the gimmicks!




• Adding 2 New Biomes
"Spring Island" and "Snowy Island" will be available as biomes ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Oct

Post
◆ Network
- Fixed the bugs occurred in Dedicated Server:
• You couldn't mine any resources by using Excavator on Bedrock;
• Mono wouldn't duplicate themselves when they were on contact with water come out of Sprinkler;
• Enemies wouldn't take any damage when they were put into Cauldron.

◆ Bug Fixes
- Fixed the bug that the boss "Lizard Gunner" could be used in buildings such as "Generator".