Crowfall

Crowfall Dev Tracker




11 Aug

Post

Crowfall The Calling Update
Beta Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 LIVE Bug Reports
To report feedback, please go here: 5.125 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

General

Further improved the spawn rate of mobs to better support the number of players in a zone.


Campaign

The Keep Walls and Caravansary now require Materials to build instead of Resources.


Reduced potential amount of Dust and Gold produced each Fort spawn cycle.


Chat

Fixed an issue where Russian Say/Yell chat messages would not appear correctly.


10 Aug

Post

Crowfall The Calling Update
Alpha Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 LIVE Bug Reports
To report feedback, please go here: 5.125 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

General

Further improved the spawn rate of mobs to better support the number of players in a zone.


Campaign

The Keep Walls and Caravansary now require Materials to build instead of Resources.


Reduced potential amount of Dust and Gold produced each Fort spawn cycle.


Chat

Fixed an issue where Russian Say/Yell chat messages would not appear correctly.


07 Aug

Post

Crowfall The Calling Update
Alpha Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 LIVE Bug Reports
To report feedback, please go here: 5.125 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

General

Improved the spawn rate of mobs to better support the number of players in a zone.


Campaign

The Gods Reach refinery chest that grants required building materials from Master Fiamma now has a 24 hour cooldown.


While on the Caravan Pig Gods Reach quest, players can now interact with the Maeve Statue Pedestal to summon a pack pig that they can tame to complete the quest goal.


Powers

Nature's Avata...

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Post

Crowfall The Calling Update
Alpha Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 LIVE Bug Reports
To report feedback, please go here: 5.125 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

General

Fixed an issue where parts of Keep gates would remain visible mid-air after being destroyed.


Eternal Kingdom

You are no longer able to import completed parcels into World Banks (which cannot be used anywhere other than your EK).


UI

Parcel inventory tooltips will now show the number of buildings attached to the parcel.


Added missing Russian translations.


06 Aug

Post

Crowfall The Calling Update
Development Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General

Fixed an issue where parts of Keep gates would remain visible mid-air after being destroyed.


Eternal Kingdom

You are no longer able to import completed parcels into World Banks (which cannot be used anywhere other than your EK).


UI

Parcel inventory tooltips will now show the number of buildings attached to the parcel.


Added missing Russian translations.

Post

Crowfall The Calling Update
Alpha Build 5.125.0

To report any issues or bugs, please go here: 5.125 LIVE Bug Reports
To report feedback, please go here: 5.125 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

Latest Updates:
Campaign:
Based on Community feedback, the Dregs and Infected siege schedule has been adjusted to support both NA and EU players on the same server! Different zones have siege schedules set to the primetime of the respective regions. Some Strongholds will be vulnerable for an hour nightly in a range from 7:30PM to 10:30PM CEST (12:30PM to 3:30PM CDT.) Other Strongholds will be vulnerable somewhere from 7:30PM to 10:30PM CDT (2:30AM to 5:30AM CEST.) Players from different regions can participate in sieges in any zone.

This change allows a greater number of players to join a siege timed to the period they usually login to play and will increase dir...

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05 Aug

Post

Crowfall The Calling Update
Development Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

Showstopper:

Fixed an issue where audio would sometimes cause crashes.

General:

Fixed an issue where a client disconnect would cause all F interactions to break.


Fixed an issue where game assets would briefly disappear immediately after closing your Skill Tree window.


Fixed an issue where guard NPCs would appear without weapons.


Fixed an issue where High Elf models would display an incorrect hairstyle stacked with your hai...

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31 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 LIVE Bug Reports
To report feedback, please go here: 5.125 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

Latest Updates:

Campaign:
Based on Community feedback, the Dregs and Infected siege schedules have been adjusted to support both NA and EU players on the same server! Different zones have siege schedules set to the primetime of the respective regions. Some Strongholds will be vulnerable for an hour nightly in a range from 7:30PM to 10:30PM CEST (12:30PM to 3:30PM CDT.) Other Strongholds will be vulnerable somewhere from 7:30PM to 10:30PM CDT (2:30AM to 5:30AM CEST.) Players from different regions can participate in sieges in any zone.

This change allows a greater number of players to join a siege timed to the period they usually login to play and ...

Read more

29 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

If you have a client crash, please contact [email protected].

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where a client disconnect would cause all F interactions to break.


Resolved an issue that caused the client to crash.


Channeled interacts will no longer be interrupted by just looking at another interactable item; however using a primary attack or primary defense will interrupt them. As before, once a held interaction is interrupted, you will have to stop holding the key and press it again to restart the interaction.


Improved culli...

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28 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

High ranking Wartribe NPCs should now spawn correctly.


Siege weapons can once again only be placed on a siege parcel during that parcel's active siege window.


God Shrine buffs no longer play their VFX and SFX when you respawn with the buff applied.


Wood Elf females armed with bows should now animate correctly.


Fixed an issue where Barracks stronghold building practice dummies would occasionally spawn on top of the building.


The Caravansary turn-in Guinecean now stands on top of his cart at all times.


Fixed an issue with z-fighting textures...

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27 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where Quitting the client would cause you to hang on a perpetual loading screen.


You should now receive the correct amount of resources when turning in Caravan Pigs.


Players can now stack up to 5 of the same building resources instead of 3.


Added unique names to Lore items that drop off Wartribe enemies.


Combat AOE target maximums have been set to five.


Polished the appearance of Frostweaver ice nodes.


Improved culling on statues in Temples.


Fixed issues with missing object collision on Barracks strongho...

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24 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

The "Pack Pig Saddle" and the "Swift Pack Pig Saddle" are now the "Pack Pig Mount Figurine" and "Swift Pack Pig Figurine." Both have been given new icons to reflect this.


Fixed an issue where the Always Melee camera setting would cause you to lose your camera while in crow form.


Improved the appearance of Confessor Book inventory icons.


Fixed an issue where Guineceans could burrow to invalid locations on the map, causing a long loading screen and death on the next login.


Fixed an issue where players would be removed from stealth at close proximity to NPCs, regardless of stats.
...

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23 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where the Dodge ability would slot itself back into your trays after zoning, even after manually removing it.


Fixed an issue where the TAA Anti Aliasing setting caused a severe drop in graphics quality.


Fixed an issue where guard outposts could spawn next to Wartribe camps and engage in perpetual combat.


Fixed an issue where Caravan Pig locations would spawn the wrong types of pigs.


Fixed an issue where you could not pass through Keep side doors while mounted.

Campaign:

Fixed an issue where Banewood tree AoE decals would be obscured ...

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22 Jul

Post

Crowfall The Calling Update
Development Build 5.125.0

To report any issues or bugs, please go here: 5.125 TEST Bug Reports
To report feedback, please go here: 5.125 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

Latest Updates:

Campaign:

Based on Community feedback, the Dregs and Infected siege schedules have been adjusted to support both NA and EU players on the same server! Different zones have siege schedules set to the primetime of the respective regions. Some Strongholds will be vulnerable for an hour nightly in a range from 7:30PM to 10:30PM CEST (12:30PM to 3:30PM CDT.) Other Strongholds will be vulnerable somewhere from 7:30PM to 10:30PM CDT (2:30AM to 5:30AM CEST.) Players from different regions can participate in sieges in any zone.

This change allows a greater number of players to join a siege timed to the period they usually login to ...

Read more

02 Jul

Post

Crowfall The Awakening Update
Development Build 5.115.0

To report any issues or bugs, please go here: 5.115 LIVE Bug Reports
To report feedback, please go here: 5.115 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where some items could not be exported from World Banks to your Account vault.


30 Jun

Post

Crowfall The Awakening Update
Development Build 5.115.0

To report any issues or bugs, please go here: 5.115 LIVE Bug Reports
To report feedback, please go here: 5.115 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where your power bars would clear powers after zoning.


Wartribe Bosses will now spawn in new campaigns.


Russian player’s guild membership should now always be correctly reflected in game.


Fixed an issue where the Always Melee camera setting would cause your camera to get stuck when you released your crow after death.

Campaign:

Adjusted the siege schedules to be at 8:30 server time (CDT / CEST).


22 Jun

Post

Crowfall The Awakening Update
Development Build 5.115.0

To report any issues or bugs, please go here: 5.115 LIVE Bug Reports
To report feedback, please go here: 5.115 LIVE Feedback
For an up-to-date list of known issues please go here: Known Issues

6/24/20
General:

Fixed an issue causing doubled chat messages to appear for some players

6/23/20
General:

Fixed an issue preventing some players from accessing in-game Chat

6/22/20
The first part of the Crowfall New Player Experience is now available! The New Player Experience engages players in a series of quests that introduces them to the game and the basic gameplay mechanics to ensure they get off to a fast start as they begin their Crowfall journey. A Quest Log and Quest Compass have been added to ensure players can successfully navigate the game as they play. To begin, simply create a new char...

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19 Jun

Post

Crowfall War of the Gods Update
Development Build 5.115.0

To report any issues or bugs, please go here: 5.115 TEST Bug Reports
To report feedback, please go here: 5.115 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

The most recent update has been deployed to Live so the Test servers will be put into Maintenance until the next update needs feedback (tentatively the week of July 13th.)

General:

Fixed an issue where Deathblow was not dropping enemy skulls.


Temporarily removed Lunge Weapons. Lunge Weapons will be added at a later time, but they are currently being fully implemented.


Fixed parts of God and Respawn Outposts that were missing their collision.

Campaign:

There are now TEST Runestone vendors that offer runes for 1 gold apiece available in Gods Reach temple marketplace.

... Read more

17 Jun

Post

Crowfall War of the Gods Update
Development Build 5.115.0

To report any issues or bugs, please go here: 5.115 TEST Bug Reports
To report feedback, please go here: 5.115 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

The first part of the Crowfall New Player Experience is now available for testing! The New Player Experience engages players in a series of quests that introduces them to the game and the basic gameplay mechanics to ensure they get off to a fast start as they begin their Crowfall journey. A Quest Log and Quest Compass have been added to ensure players can successfully navigate the game as they play. To begin, simply create a new character in the God’s Reach campaign! Only the first world is available, but additional chapters will be added over time.

A Quest Log and Quest Compass have been added to improve the navigation through the New Player Experience.

...

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15 Jun

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

Show Stopper:

Siege functionality issues have been resolved - Tree of Life and Banewood trees will now spawn correctly.


Fixed an issue where Champion Leap was causing the client to crash.

General:

Fixed all Fort/Outpost Guard loot interactions.


Fixed an issue where some Hunger Spiders were not dropping any loot.


Improved sky rendering performance in basic quality.


The Stone Mother Lode: Quarrying and Ore Mother Lode: Mining nodes in the Excavation skill tree will now correctly increase your Mother Lode stats.


Fixed a collision issue with t...

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