Crowfall

Crowfall Dev Tracker




12 Jun

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where you could not interact with World Banks in campaign worlds.


Fixed an issue where Druid deaths were always recorded as by Essence Burn in your Client Log.


You are no longer able to toggle Walking speed while in Bleedout.

Campaign:

Fixed an issue in Dregs where some Fort Guards could not be killed.

UI:

Ranged, One-Handed Ranged, and Great Ranged Skill Tree tooltips have been updated to reflect class updates.

Disciplines:

The Shield Siege Engineer power (granted by the Siege Engineer major discipline) tooltip ...

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Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

Check out some notes from Todd about this patch here.

Show Stoppers:

Fixed a number of locations where missing assets were causing players to Teleport. Please report any locations you are able to still find where this occurs.

General:

Fixed an issue where guard NPCs would get stuck in an invulnerable state while retreating, preventing you from being able to capture siege locations.


Fixed an issue where healing abilities could not target friendly players if enemies were nearby.


Fixed an issue where when a campaign went down, you may have seen another player’s username in the lobby inst...

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03 Jun

Post

Crowfall War of the Gods Update
Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Updated some assets that were not loading properly on the Client to prevent them from causing players to teleport / rubberband.


Added additional logging around teleport / rubberbanding issues.

Chat:

Improved chat support for Innova users.


29 May

Post

War of the Gods Update
Crowfall Alpha Build 5.110.0

Introduction
Welcome to the Crowfall Alpha 5.110.0 Release: War of the Gods. This is the largest release in Crowfall’s development and represents a significant milestone of moving from Pre-Alpha to Alpha. Given the number and scope of the changes in many areas, the Release Notes format has changed slightly to give greater insight into the intent of some of the changes where appropriate.

You may need to run the Crowfall Client as an Administrator. If the game closes immediately after launching the Client without receiving a patch, click on the wrench icon to the left of the launch button to repair.
We are investigating issues that cause players to teleport. If you encounter a location where this happens, please report it.

To report these issues or any bugs, please go here: 5.110 LIVE Bug Reports
To report feedback, please go here: 5.110 LIVE Feedback
...

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27 May

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed a scoreboard issue where Conquest Points were not updating correctly when recapturing a siege location (Keep/Fort/Outpost).


Fixed an issue that caused zones to crash and become unresponsive.


22 May

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where Respawn Outpost base was not appearing correctly which caused players to teleport.


Fixed an issue where powers would stop working in a zone.

Campaign:

Fixed an issue with Keep walls not persisting correctly when a campaign went down then back up.

Class Powers:
Myrmidon:

Fixed an issue where using Cast Net would cause all powers to immediately stop working correctly.

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where interacting with a harvesting node caused a hitch.


Added additional culling for objects to improve performance.


Fixed an issue where zoning after resurrecting would cause you to appear in crow form.


If you attack a neutral outpost guard, the other guards at the outpost will now attack you in response.


Fixed an issue where taking Caravan pigs through a runegate would cause them to become untamed.


Improved pathing on Caravan pigs.


Fixed an issue with siege weapon projectiles never disappearing.


...

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04 May

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Fixed an issue where using Dodge or an Ultimate to interrupt Mounting would cause animation problems.


Swapped some of the Excavation based nodes in the Gathering area of the Exploration Basics skill tree with some the nodes in the Survival area.


Skill nodes should now indicate how many pips are required in order to unlock the traits that they grant.


Fixed an issue where if you used a runegate while in crow form, you may come through the other side and appear invisible.


Underhill NPC’s weapons should now appear correctly.


Improved the responsiveness of charged and...

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29 Apr

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

Added additional FX culling support to improve group combat performance.


Catapults will no longer deal double damage to other siege weapons.


Implemented SFX for mounting a Ballista and splitting an item stack.


Updated the appearance of Underhill Wartribe NPCs.


Updated Exploration skill tree (more tweaks coming to the Survival Area of the Tree!)


Removed weakest skill from each of the 3 areas: Survival, Gathering, Movement.


Balanced time to train each skill node based on a non linear progression path.


The range of many Mele...

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27 Apr

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

General:

There is now a setting to turn off screenshake FX.


Implemented several new plant appearance variations.


Fixed an issue where buff timers would reset after zoning.


Fixed an issue where the Hungry debuff was not appearing correctly.


Fixed an issue where the game would open to a black screen.


Improved the functionality of Retaliate.


Added the first iteration for limiting the number of FX rendered onscreen.

Campaign:

Fixed an issue where guards in The Dregs temple were hostile to players in guilds.


...

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23 Apr

Post

Crowfall War of the Gods Update Development Build 5.110.0

To report any issues or bugs, please go here: 5.110 TEST Bug Reports
To report feedback, please go here: 5.110 TEST Feedback
For an up-to-date list of known issues please go here: Known Issues

The 4/23 Snaptest will have 0 imports.

General:

Reduced disconnects from the server.


NPCs will now choose a lunge ability that will get them all the way to you, rather than always purposefully undershooting and missing you.


Fixed an issue where the F to Release Crow prompt was not appearing correctly.


Buffs from Food consumables should now persist through zoning


Fixed an issue with Embarri combat animations.


Fixed issues with players not being removed from stealth at the correct times.


Fixed an issue with Naiad Thralls dropping the w...

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31 Jul

Post

Crowfall Pre-Alpha Build 5.100.2
The Fortunes of War

To report any issues or bugs, please go here: 5.100 LIVE Bug Reports

To report feedback, please go here: 5.100 LIVE Feedback

For an up-to-date list of known issues please go here: 5.100 Known Issues

8/1/19 Campaigns:

Fixed a bug where the siege schedule UI would show "Nothing Active" and "Nothing Upcoming" on the first update even if there were scheduled sieges.

General Bug Fixes:

More optimization adjustments for AI behavior.


Backend server and ops adjustments.


Fixed an issue that would cause large numbers of requests to timeout, causing the character list to appear empty.

---------------------------------------------- 7/31/19 EKs:

Fixed a replication issue that was causing placed buildings in EKs to not recognize their owner when the E...

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29 Jul

Post
    vkromas on Forums - Thread - Direct

7/30/19
Crowfall Pre-Alpha Build 5.100.0
The Fortunes of War

To report any issues or bugs, please go here: 5.100 LIVE Bug Reports

To report feedback, please go here: 5.100 LIVE Feedback

For an up-to-date list of known issues please go here: 5.100 Known Issues

Class Powers:

Knights and Templars now have their Basic Attack Damage modified by Power Cost Multiplier like all other classes.


The Ranger Traps and Druid Orbs should no longer fall through wall flooring and should thunk properly.

Templar:

Devotion should now show flytext.

Crafting:


26 Jul

Post
    vkromas on Forums - Thread - Direct

Crowfall Pre-Alpha Build 5.100.0
The Fortunes of War

To report any issues or bugs, please go here: 5.100 LIVE Bug Reports for 7/26/19

To report feedback, please go here: 5.100 Feedback

For an up-to-date list of known issues please go here: 5.100 Known Issues

Vault and Banks:

Fixed an issue with visual difference between front end vault and back end vault.

Discipline Powers:

Naiad Fountain: Fixed an issue with the reticle.

Class Powers:
Druid:

Commune with Nature will only trigger the Essence Drain, and group restoration while the caster has th


24 Jul

Post
    vkromas on Forums - Thread - Direct

Crowfall Pre-Alpha Build 5.100.0
The Fortunes of War

To report any issues or bugs, please go here: 5.100 Test Bug Reports

To report feedback, please go here: 5.100 Test Feedback

For an up-to-date list of known issues please go here: 5.100 Known Issues

Vaults and Banks:

A Fix for the following issue has been added: the World Bank doesn't go in-front of other UI when being focused.

Chat:

Fixed an issue with chat channel messages getting overwritten.

Crafting:

Disciplines no longer receive crafting assembly bonus when upgraded.

Discipline Powers


23 Jul

Post
    vkromas on Forums - Thread - Direct

Crowfall Pre-Alpha Build 5.100.0
The Fortunes of War

To report any issues or bugs, please go here: 5.100 LIVE Bug Reports

To report feedback, please go here: 5.100 Live Feedback Reports

For an up-to-date list of known issues please go here: 5.100 Known Issues

Please Note: There is a known issue with the ability to equip two of the same major disciplines. A fix is in progress and will invalidate any duplicate disciplines equipped and could potentially cause lost data.

New Items for 5.100.00

Randomized equipment and gear have been added to war tribe loot tables.


19 Jul

Post
    vkromas on Forums - Thread - Direct

7/19/19
Crowfall Pre-Alpha Build 5.100.0
To report any issues or bugs, please go here: 5.100 Bug Reports

To report feedback, please go here: 5.100 Feedback

For an up-to-date list of known issues please go here: Known Issues

Campaigns and Maps:

Removed "Chicken Ticker" debuff from Starter Hunger shards.

EKs:

Fixed an issue that prevented players from using Recall in EKs.

Items and Crafting:

Increased Base Template durability on Rings and Necklaces.


Baguette Cut Diamond stat is now Additional Risk Difficulty Reduction.

Vendors:

Buying