Crusader Kings 3

Crusader Kings 3 Dev Tracker




12 Sep

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Sep

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Beware, ruler - tread carefully with those you call friend or enemy; they are two sides of the same coin. Your relationships matter more than ever, and with Crusader Kings III: Friends & Foes, witness those closest to you come alive in the most intimate detail.

https://store.steampowered.com/app/2114760/Crusader_Kings_III_Friends__Foes/

Over one hundred unique new experiences of medieval larger-than-life drama w... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Heya everyone!

This is your friendly neighborhood Tech Lead Zack. Someone made the rather unwise decision to allow me to write this dev diary for the "Bastion" update (I think everyone else was sick) and I intend to milk it as much as I can. "Bastion" goes live later today with Friends & Foes and I'm so happy to finally be able to share it with you. I'm the Tech Lead "in charge" of Friends & Foes which means that I work with the team to determine what tech ( see: code ) we can actually add to the update, that it works as it should and that we at the end of the day have a functioning build to deliver to you ( among other things, I also sit in a lot of meetings where I usually have a lot of wise and important things to say ;) ). This is the first Event Pack that we have done for CK3 so me and the team have been treading a lot of new ground, which has been very exciting, and I also think that it's the best one so far!

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Sep

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Hello everyone!

Nice to meet all of you! A little background on me: I am Noodle, a Game Designer on CK3. I’ve been on this project since before the release of the game, but for most of its life I’ve been some delicious flavour of QA. Anyway, enough about me, I know you’re all here for more on our Event Pack!

► Read our DD #106: A Fistful Of Friends & Foes[pdxint.at]



Last time out Trin took you through some of the more mechanical changes, such as the memory system and viewer, the loyalty traits and some of our childhood event changes. Today I’ll walk you all through some of the flavour-driven content you can expect to find in the Event Pack, though we’ll als... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Sep

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Greetings rulers!

Next week, you’ll have the chance to tell even more stories about how your oldest friend betrayed you or how you ruined your rival through decades of soap opera level scheming.

Friends and Foes is an Event Pack for Crusader Kings III that adds over a hundred events related to your characters’ relationships to those closest to their heart, or their throne. Strong friendships can grow from childhood into lifelong alliances, and formative memories could shape how you see the world around you.

Not to mention the challenges of keeping your large family in line.

This event pack will be available on September 8. We look forward to hearing about your new adventures and experiences.

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Aug

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Hello and welcome to another Development Diary for Crusader Kings 3. Today I will talk a bit about the free 1.7 “Bastion” update and what new things it will bring to the game. Today we will not be talking about [REDACTED] which will be released together with the update.

The changes to Factions and AI have previously been covered in posts by @Servancour and @rageair and I will therefore not mention them again, but I recommend checking out their diaries if you missed them before: https://pdxint.at/3PJSwhA and Let's Talk Populist Factions[pdxint.at]

► Read our Dev Diary #105: 1.7 "Bastion" Update... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Aug

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Greetings!

One of the trickiest bits about GSGs is making a good AI. You want it to pose a challenge and play well, but you don’t want it to ruin the player’s fun by acting out of character. We’ve read a lot of discussions and threads in various places across the community, and we understand that there is room for improvement. Over the summer we’ve been working on a few aspects of the AI, specifically the economy (and a little bit of diplomacy). We’ve not focused on warfare, except for one thing which we’ll get to later.

All changes outlined in this Dev Diary will be released in a future update.

► Read our Dev Diary #104: AI AI AI![pdxint.at]



For the ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Aug

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PDXCON2022 returns to Stockholm this September! Join us on the road to PDXCON2022 with another Grand Campaign!

Watch our developers as they play through a customized game of Crusader Kings, Europa Universalis, Hearts of Iron, and Stellaris and follow laws passed by our Community-led Senate. Following the great tradition laid down last year for PDXCON, there may be familiar faces, returning arch-rivals, and maybe some new friends!



What is a Grand Campaign? The story of a Grand Campaign is written in the senate, where Community-formed and led parties propose and vote on laws, that our developers have to follow on stream. This Grand Campaign spans the timeframe of four of our games, spanning several thousand years of alt-human history. Starting in the Crusader Kings era, all the way to Stellaris. In between games, we will tr... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Jun

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Hello everyone!

We released Update 1.6.1.2 for PC today at 3 PM CEST. This is a quick update intended to address some issues reported in 1.6.1x before our development team takes a rest for the summer and shouldn't break compatibility with existing saves.

Read more about this update on our official forums.[pdxint.at]



Some of the fixes included in this update:

  • Fixed icon overlap in the character view, preventing players from accessing their tooltips
  • Properly applied the Priesthood Slaughtered modifiers on the different counties for the Toledan Nights event
  • The Guanches culture properly unlocks their ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Jun

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Greetings!

Summer is upon us, and with Fate of Iberia and the 1.6.1 update(s) (note: another small fix update will be released this week), we feel confident that the game is in a good place where it can be enjoyed over the break! (As always, keep those reports up if you find an issue) Soon we’ll all be out enjoying the beautiful Swedish summer, taking some well-deserved rest, and recharging for the time ahead!

► Read our Dev Diary #103: Summer Break[pdxint.at]



As mentioned in Dev Diary 100, we have big and small plans, some of which will be revealed later this year. We’re very excited to see what you think, but we can’t say anything yet!

From this... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Jun

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.