Crusader Kings 3

Crusader Kings 3 Dev Tracker




04 Apr

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Welcome, comrades! First up today we’ll be talking about a subject very dear to my heart, and that’s regencies — what happens when you can’t effectively rule your realm, either because you’re out travelling or because you are a small baby with lacking social skills.

Read Dev Diary #122 on our forums![pdxint.at]



Three dev diaries in a row that are too large for Steam! Head over to our official forums through the link above to read the Dev Diary in full.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Mar

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Hello everyone and welcome to the 121st CK3 Dev Diary!

I’m Matthew (@blackninja9939), one of the Programmers on the team, and today we’re going to be talking about the overhaul we’ve done to the activity system as well as the improvements to two existing activities; Hunts and Pilgrimages. We’ll be covering the other improved existing activities (Feasts, Blot now known as Festival, and Playdates) in the future as well.

I’m gonna kick things off with how we’ve changed the activity system to better support our goals.

Read Dev Diary #121 on our forums![pdxint.at]



For the second week in a row, this Diary is so large that it exceeds the maximum size for... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Mar

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Greetings!

Today, we’ll take a look at some of the smaller but numerous changes we’ve made to various systems, as well as some of the more notable quality-of-life changes. We want the game to stay challenging and immersive, especially now that we’re providing a host of new tools to deal with, for example, Vassal dissatisfaction - but we also want to tackle older balance issues, while weaving new solutions into upcoming changes! Of course, this includes us looking at a lot of community feedback from previous rounds of balancing (such as when we updated how the AI built Buildings in the Friends & Foes update).

In this Diary, we will delve into Vassal Stances, Men-at-Arms Stationing, Domain Limit Rebalancing, the Building Slot Revamp, Rebalanced & New Buildings, the Improved Personality Tooltip, Rich Presence, Destroying Artifacts/Aniconism, and Improvements to the Current Situation. Grab a beverage of your choice and get comfortable, this is going to be a long one!
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Mar

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Hello! My name is Chad and this is my premiere here on the forums. We’re really excited to kick off a series of dev diaries showing off all the work we have put into Tours and Tournaments. To briefly reiterate a bit of what was covered in our last dev diary, the Tours & Tournaments Expansion will provide a comprehensive rework of the Activity system. Not only have we reworked Feasts, Hunts, and Pilgrimages, but we have added brand spanking new Grand Activities: Tours (also in this dev diary), Tournaments, and Grand Weddings! Along with this rework comes the new Travel System (which I’ll be talking about in more detail today) and the long-awaited Regencies feature–both free additions. You can expect to hear more about all these additions in subsequent dev diaries!

Read more about Dev Diary #119 on our forums![pdxint.at]
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Mar

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Greetings!

Come one, come all! The grand tournament awaits your attendance - your steeds have been readied and your entourage assembled for the journey ahead! It’s time to show the world your graciousness as host and worth in the arena… but to get there, we’re better off routing our journey around the treacherous mountain passes of Stipon, as I hear they’ve been crawling with highwaymen since your, ahem, dalliance with Duke Andronikos’ wife during his son's wedding. Then there’s the matter of your unruly vassals: perhaps it’s time for a royal tour?

Read more about Dev Diary #118 on our forums![pdxint.at]



The life of a ruler was always active - ther... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Feb

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Hello everyone!

My name is Jens and this is my first appearance on this forum. I’ve got the opportunity to share some details with you on my probation project for CK3, which is making it all the way into the upcoming release (because that’s where I pushed my changes, lol)!

I’m happy at least one of you[forum.paradoxplaza.com] caught on to the subtle hint in the previous DD. I was like “Wokeg, did you use my new thing to set up the screenshots?” Well yes, because all of a sudden most assets and characters have become way more accessible. So what is it I’m talking about? At this point, most of you have probably guessed it - but yes, we have upgraded our old friend the Barbershop.

Read more about Dev Diary #117... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Feb

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... Anyone watching? No? Good.

Ok, just you and me. Great, because I've only got a few wee lil morsels today and I don't want to share them with too many people. So let's all just keep this quiet and, if anyone asks, the dev diary was about how we research thirteenth century agrarian techniques in rural France. Got it? Good.

Read more about Dev Diary #116 on our forums![pdxint.at]

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Feb

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Hello and welcome to this dev diary where we will be looking into some new map visuals that’ll be added in the future. As the team grows, we’ve had the opportunity for our new artists to warm up by sprucing up the map a little. Among the things we’ll show off today, chief is the Canterbury Cathedral and its evolution over time: made by our new Environment artist Joel, who’s written about his process and the research involved.

Read more about Dev Diary #115 on our forums![pdxint.at]



Building a Monument – Canterbury Cathedral ​
The Original Church - Tier 1​ When creating the first tier of the Canterbury Cathedral, which references the Anglo-Saxon church extant in ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Jan

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Greetings!

The polls are closed, and the winner is…

Wards and Wardens
Read more about Dev Diary #114 on our forums![pdxint.at]



Which I’m very excited about! Not only because it was the theme I personally liked the best, but because there’s a lot of interesting history to explore! We’ll definitely aim to make both rearing and playing as children more historically immersive, while also adding timeless content such as the (sometimes tenuous, sometimes wholesome) relations between parent and child.

As mentioned in the previous Dev Diary, this event pack will be worked on later this year, after the next expansion is finished. For now, we ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Jan

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Later this year, after our next big expansion is already released, the Dev Team will begin working on a new event pack… one chosen by you! Vote now on our official forums[pdxint.at] between three different event pack themes to determine which area will become more fleshed out in the game next.

Read more about this poll and cast your vote on our forums![pdxint.at]



Potential Event Pack Themes
... Read more

17 Jan

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Greetings!

We’re all back, gathered from the holidays, and ready to set sail for 2023! Actually, most of us have been back for a few weeks by this point, working away on this year's big release, but we're not going to be talking about that just yet. That's not to say we're not going to in the future, but until we are ready to, we want to give you something to dig your teeth into as a community. This is the first of a small series of Dev Diaries about some more minor things, teasers, and today, about a brand-new community initiative!

But first, here’s a small teaser of something coming in the expansion:




Read more about Dev Diary #113 on our forums![pdxint.at]... Read more