Crusader Kings 3

Crusader Kings 3 Dev Tracker




31 Oct

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Hello and welcome to the Developer Diary focusing on 3D Art for Crusader Kings III: Legacy of Persia. I’m Lucas Ribeiro, the Art Lead for the project. Before we move on to looking at some of the amazing 3D artwork the team has created for the Flavor Pack, I would like to give an overview of our decision-making process.

Discuss Dev Diary #139 on our forums![pdxint.at]



When creating art for Legacy of Persia, we were looking for ways to represent the resurgence of the Iranian identity in the Iranian Intermezzo after two centuries of intermingling and struggling with the Arab and Turkic peoples. This meant we needed to give Persian characters their own new look and at the same time reinforce ... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Oct

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Hello and welcome to this development diary about flavor additions to the greater Iran area. That means in this diary you will get a test of many things that, while individually small, aim to increase the overall authenticity and uniqueness in this part of the world.

I will also begin with a shout out to Vaniljkaka who worked on the first draft of this DD and did a lot of the event and research work for Legacy of Persia.

Discuss Dev Diary #138 on our forums![pdxint.at]



Historical Flavor
One way to significantly improve the state of the game in a given start date is to look into what unresolved issues were ongoing in a specific location at the time. To a large degree tha... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Oct

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Salutations!

It’s been a while since I last wrote a DD, so a quick (re)introduction might be in order. I’m Emil, aka “Servancour”, one of your resident CK3 game designers. I’ve been on the project since way before release, and tend to mostly focus a lot on game mechanics and systemic features. Which, in fact, brings me to why I’m here today. When we settled on Persia as the focus for our upcoming Flavor Pack, we soon came to realize that this would be an excellent opportunity to revisit the Clan Government and give it a much-needed update.

Discuss Dev Diary #137 on our forums![pdxint.at]



Clans, as you currently know them, are very similar to Feudal. There are only two real po... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Oct

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Greetings!

It is time to dive into the upcoming Flavor Pack - Legacy of Persia - giving a brief overview of the why and the what! The region has a rich and vibrant history making it both exciting and interesting to work with, not the least because it differs significantly from the regions we've chosen to cover in the past - Persia lies at the crossroads of the world, with a multitude of external influences combined with strong local traditions. Naturally while our focus has been on the Persian region itself, we've also aimed to shake up a portion of the world at large by revising how the Clan government works, so even if you're not playing in the Persian region there's something new and exciting to experience.

Co-writing this Dev Diary with me is Lucas Ribeiro - our skilled and multitalented 2D Art Lead at PDX Studio Black, who has been deeply involved with many of the features of this pack!

Discuss Dev Diary #136 ... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Sep

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Hello everyone! Today we're releasing Update 1.10.2 for Crusader Kings III. This update is aimed primarily at addressing balance issues with the University activities introduced in 1.10, but we also took the opportunity to knock out some outstanding issues elsewhere.

As always, if you run into issues after this update, please let us know on our bug report board on the official Paradox Plaza forums[forum.paradoxplaza.com], or on our Community Support board here on Steam!




... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Sep

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Hello everyone! September 1st marks the third anniversary of the release of Crusader Kings III, and we're excited to share this day with our loyal players! You've all helped make this game what it is today through your comments, feedback, and suggestions over the last three years, and we can't thank you enough for the support you've given us and the time you've put into our game.

To help celebrate this milestone, we've prepared a special anniversary video for you, featuring some highlights and statistics of the game, as well as a teaser for what you can expect from us later this year.



We've also prepared a set of h... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Aug

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Hello everyone! Today we're releasing Update 1.10.1 for Crusader Kings III. This update focuses primarily on resolving issues reported since the release of Wards & Wardens and the associated 1.10.0 "Quill" Update, but also targets some older outstanding issues. We hope this makes your experience playing CKIII smoother and more enjoyable!



As always, if you run into issues after this update, please let us know on our bug report board on the official Paradox Plaza forums[forum.paradoxplaza.com], or on ... Read more
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Coisinhas sem importância: Os detalhes sobre este evento podem ser encontrados na página deste anúncio.

24 Aug

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Hello everyone! We're releasing a hotfix today to address some of the issues with yesterday's 1.10.0 update. While we have fixes for other reported/known issues coming up shortly, we felt the ones listed below were severe enough to warrant an immediate update.


1.10.0.1 'Quill' Hotfix Changelog
  • Fixed an issue where AI rulers do not marry as much as intended.
  • Fixed an issue that removed the two buttons under the Wards tab in the character interface.
  • Fixed an issue resulting in crashes for resumed games from older versions.

As always, if you encounter any problems not listed in our known issues thread[forum.paradoxplaza.com], then please let us know about it either in ... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Aug

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Today marks the release of Wards & Wardens, and we hope you'll have plenty of fun wrangling unruly young rulers-to-be, managing your royal hostages, and visiting scholarly universities in the pursuit of knowledge!

As always, we want to keep updating and improving the game alongside each release - this time we've especially honed in on multiplayer stability, something that was unfortunately lacking after the last update. We've spent a lot of time hunting down annoying out-of-syncs, and we've managed to squash all of them that we could find - bar one that'll be fixed in an upcoming update (but it's fortunately avoidable; don't select Pay Homage/Petition Liege and cancel it before setting out on travel!)

Another change of note is that the AI will now purchase and manage Men-at-Arms more dynamically, especially later in the game - instead of all AIs wanting the exact same ratio of income-to-MaA. Warmonger Archetypes, powerful rulers, and strong mid-to-late-game economies ... Read more
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A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Aug

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As the release date of Wards & Wardens draws near, we're taking a moment to reflect on the artistic endeavors that have brought it to life. This time our focus is on animations and some of the 2D icons and illustrations.

Discuss Dev Diary #134 on our forums![pdxint.at]



Icons​ Hey there! I'm Nicolas, 2D artist working on this royal game CK3.

I'm pretty sure many of you checking out this dev diary must get pretty stoked about game designers writing about numbers going up and down, but as cool as it is to dive into the game's new meta, my piece of this dev diary is all about the art! Let me tell you a bit about creating game icons - in particular, how I went about creati... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.