Crusader Kings 3

Crusader Kings 3 Dev Tracker




07 May

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Hey everyone,

Last week we have released an Open Beta branch on Steam, marked as "open_beta - 1.3.2 Multiplayer Improvements".
Many of you participated in the initiative, and we have collected a great amount of insights coupled with your very valuable feedback.

Thanks to these data, we are now exploring an option to improve the Networking.
This change applied only to this open beta branch on Steam will increase Save Game Transfer Speed for all players participating in a multiplayer game.
This improvement is now available. We are eager to read what you think of this change and hear your thoughts.
If you are timed out from the server when trying to join a multiplayer game, please let us know.

Note that we are still working on tweaking the Multiplayer experience for CK3 in this given branch, and so players could encountered a known issue preventing players from seeing any game in the MP lobby or kicking them back to th... Read more

06 May


05 May


04 May

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Today we will cover two improvements planned for the upcoming patch: additional content for Traits & AI warfare improvements!

β–Ί Read our Dev Diary #58 - Stre(ss)tching the traits[pdxint.at]



πŸ’‘ To see the images, please visit our forums or website.

Hello everyone!

Nice to meet you all! I recently joined the Crusader Kings III game design team and am honored to inaugurate my PDX account with this Dev Diary. Today we will cover two improvements planned for the upcoming patch: additional content and AI warfare improvements.


Trait changes

One of the many pleasures of Crusader Kings is to personify a plethor... Read more

03 May


02 May


01 May


30 Apr


29 Apr

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Greetings Queens & Kings!

We are now opening a BETA Branch available to all Steam users, to enhance Multiplayer Stability.
After the success we saw with previous Steam branches, we are hopeful that this one will help us to address issues with our Multiplayer system. This branch will stay open for a few months to help diagnose as many issues as possible.

With that in mind, we ask that if you do participate in this Steam branch that you PLEASE RE-REPORT ANY MULTIPLAYER ISSUES YOU MAY BE FACING as it will help us determine how the fixes on this particular branch are going in real time.
This Beta branch is entirely voluntary and you are under no obligation to participate if you do not wish to do so.

As always, we appreciate & value your input.

A message from our QA Team:
Our mission is always to deliver the most quality product as possible to the player. QA acts as the player representative within the development team,... Read more
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An update from our CK3 Tech Lead, Lykchen:

Hey everyone,

Along with the release of the Azure patch we will update the Multiplayer Open Beta today at 10:00 (GMT+2).
This new build has the version 1.4.1 and contains all changes from 1.4.0 Azure as well the MP stability improvements that have been available on the open_beta branch for a while. This way you can enjoy all the improvements from Azure along with the MP stability improvements we’re currently testing.

In addition to that we have made two changes on 1.4.1 to further improve the Multiplayer experience:

  • Increased network stability of clients joining MP lobbies with decreased save game transfer spe...
Read more

27 Apr