Warhammer: Darktide

Warhammer: Darktide Dev Tracker




09 Jan

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Hi @staron,

Regrettably, there is no current option to disable controller input.

I appreciate that this is disappointing, and I’ve raised this issue with the development team.

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I’ve added this to our database and we’ll investigate. Apologies for the inconvenience.

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I replied to your other post in V2, but I’ll pop it here also.

This error usually indicates a hardware issue.

I recommend running through our potential BSOD solutions here:

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I’ve raised this crash in our database. We’ll investigate - thank you!

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    Aqshy on Forums - Thread - Direct

So the team has been looking at the feedback and giving it serious thought. We’re discussing what we’ve read and how to solve it, what the priorities are, and how we’re moving forward with those priorities.

We genuinely want a game players can be happy with, and know there are pain points; so we’re sitting and figuring out which community-flagged points we should focus on solving. These discussions take a bit of time, so with everyone back in; we’ve been heads down focusing on these points and their solves.

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    Aqshy on Forums - Thread - Direct

Sure, further discussions happened internally; big ones; so comms needed to be rewritten and re-firmed up. In order to put those comms out, those discussions need to conclude internally, which couldn’t happen until after the holidays.

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    Aqshy on Forums - Thread - Direct

Hey, as Taragin mentioned, a chunk of the office was away on holiday, and for many Swedes, it’s common to take Christmas to Three Kings Day off. The sharks are back in the tank, which means we can start discussing, developing, and getting game updates out again. We’re looking at having comms out earliest this week.


08 Jan


06 Jan

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Thread reopened for now.


05 Jan

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I can see your GPU drivers are kicking up an unusual Access Violation error. It’s possible this is related to the ongoing GPU-related issues we need to solve, but a clean reinstall of your drivers may help:

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We’re having some problems with crash reports at the moment. Please would you be able to send us another one?

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Sorry to hear this.

Would you be able to send us a new crash report, please?

We’re having some problems accessing this one.

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RDT_20230105_1221111981613572864694229908×837 72.3 KB

I can understand the confusion as the post mentioned facial cosmetics but its cosmetics for faces (brows, beard etc) as opposed to the faces themselves

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Hey jeff.

The devoted rejects pack didn’t add faces, but cosmetic features (Saltz’ eyebrow (or lack of), Bardin’s beard/tattoos etc, sienna’s hair and colourway). The intent wasn’t to add their faces as a whole.

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We have no plans to create either a dedicated space for positivity, or for negativity. All feedback, either positive or negative is more than welcome in the forums. All we do ask is that people don’t bully each other in to feeling like their feedback is “wrong”. There’s no such thing as “wrong” feedback, even if it’s contrary to ones own beliefs or feedback. It’s fine to disagree with other people’s thoughts on the game, it’s normal in fact. But the way in which those disagreements take place leaves a lot to be desired and no one wins there, posters or studio alike.

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Please check your ‘Spam’ inbox, a response was sent on Tuesday 12:38 GMT.


04 Jan

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Thank you for letting us know - I’ve raised this for investigation.