Dauntless

Dauntless Dev Tracker




27 Aug

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Hey there, would you mind adding some context as to how you ended up in that state? Is it something you can reproduce reliably? Was it only a one time thing, or did it happen more than once? That would helps us narrow down the issue and hopefully fix it! Thank you! 😊

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Yup, definitely a bummer, but it needs some more time in the oven.

You'll have it soon :)

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Originally posted by Mr_Trails

  1. The ability does have to be on an unbroken part for the full benefit, but it deals core damage to that part.
  2. It looks like the velocity stack is used immediately when you tap for the ability, so I'm guessing it does not carry itself into the attack.
  3. No movespeed cap, however Grace does not work with it, as it converts movespeed to attack speed the moment you stop sprinting. Unsure if Swift works with it or not. To achieve otherwise max movespeed for the ability though, it will be in Frost Escalation due to the passive choices.

4&5 See Proteus's answer

Thanks for the clarification!

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We planned to release them together but we had to delay XP banking a couple patches to get more time on it.

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Originally posted by Thewonderingredditer

I'd like to ask some clarification on the omnicell/s Windfurry/Tempest.

  1. It says that it increases attack to unbroken parts by 5% for every 1% movement speed buff, but does this mean that it is strictly part damage?
  2. Since this is an active ability, does this only affect the actual active ability with the use of velocity? To explain a bit more, if it procs before or after we utilize the stack.
  3. Is this cells ability affected by any movment speed cap, and if so, what is the max mvoment speed you can achieve with both this omnicells passive and other speed increasing cells?
  4. Is this move still an escape type ability that can dash out of attacks/abilities?
  5. Finally, since this is quite different than Windfurry that was trading off all cells with movement cells and compensating attack (which a lot said needed buffing from what I remember) is Windfurry possibly coming as another cell later or is this the sole change and Windfurry as it was is...
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  1. I believe the move speed affects total damage on the ability and not just on broken parts.
  2. Unsure what you mean
  3. There is no move speed cap and the ability is affected by all move speed bonuses.
  4. You can dash out of the way but there are no iFrames on this dash.
  5. This is the updated Windfury

26 Aug

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Originally posted by robhe

I am on xbox. I have been unable to reproduce, but I didn't have much time to play. The character's legs were facing the behemoth and torso would turn 90° left. Happened on every behemoth on the island. Exiting combat and sheathing weapons also did not fix.

Still helps! Thanks for info.

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Ahh I see what you mean. I'm gonna at least ask about this internally. It is a little odd from the video, but also not exactly a situation that comes up when fighting moving/attacking behemoths.

Thanks for feedback, though!

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Originally posted by Eyriendor

same here

Pssst, it's near the spawn point.

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Originally posted by robhe

Repeaters visually do not aim at target. The character always looks left and does not fire towards the behemoth. This is with FOV at full range and no shake.

Edit. Not 100% of the time. New hunting ground and animations are normal. Ill attempt to get a clip.

There is some very minor offset we were ultimately okay with just by nature of adjusting a third-person-shooter camera in this manner.

Unless you mean something wildly different and strange, then yes, video please!

Edit: I think I saw what the issue is from elsewhere. What platform are you seeing this on?

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Removing due to spoiler stuffs!

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You should be able to get one merit per week, regardless of whether you already completed a previous week or not (otherwise there would be no way of getting more than one crown).

Passing it along to the team to investigate, thank you!

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Originally posted by nearfantastica00

Weekly challenges appear to last for the entire 49 days now.

This is a visual bug and weekly challenges will rotate next week as usual.

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What a mysterioussssss issssssland

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This is to show you have aethercharged reload (which happens when you're standing next to a Behemoth).

Working as intended :D